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ScriptUpdater fails with multiple errors
Import the AngryBots package from the Asset Store in Unity 5.1 b4. Choose to let the ScriptUpdater run. It will fail with many error... Read more
[SyncVar] not enforced to strictly primitive types
Reproduction steps (with project):1. Open attached project "SyncVarEVERYTHING"2. Open scene "Main"3. In the script "lior", List<s... Read more
[32-bit] Unity crashes on play when loading 32-bit DLL file
To reproduce the bug please follow the steps1. Open "case_693215-DraglineWrapper" project on 32-bit Unity2. Open "dragline" scene3. ... Read more
Static constructor doesn't work with IL2CPP
How to reproduce: 1. Open attached project2. Open scene scene.unity- Scene contains nothing but a gameobject with a script attached.... Read more
Unstable Configurable Joints
How to reproduce: 1. Open attached project2. Open scene Test.scene- Scene contains a simple chain of capsules, connected using Confi... Read more
WebGL crash, missing function: _Z27RegisterClass_WebCamTexturev
To reproduce:1. Open attached project2. Build and Run WebGl3. Build crashes Read more
Mapping: Pose>Reset does nothing
Mapping: Pose>Reset does nothing 1. What happenedPose>Reset does nothing 2. How we can reproduce it using the example you atta... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor