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Terrain has "Static"-word on it for a second on exiting Play mode
Terrain has "Static"-word on it for a second on exiting Play mode 1 Create terrain and wait while it will be baked (in Lighting wind... Read more
Crash when closing Editor from Getting Started screen
Crash when closing Editor from Getting Started screen 1. What happenedGot a crash message after exiting Editor from Start screen. 2.... Read more
Toggle.OnValueChanged is invoked when not changed
Steps to reproduce:1. Open attached project's scene "ToggleBug".2. Enter play mode.3. Click on checked toggle - OnValueChanged() fun... Read more
[PolygonCollider2D] lined up segments causing incorrect collision
Steps to reproduce:1. Open attached project's scene "CollisionBugTest".2. Enter play mode.3. Observe squares passing 2D polygon coll... Read more
Baking Lightmaps in -noGraphics mode on Windows produces wrong indirect ...
To reproduce:1) Open the two .bat-files in a text-editor and adjust the pathes for "Unity.exe" and "-projectPath" and save the modif... Read more
Differences between Memory Usage Shown in Profiler and in Windows Task M...
Reproduction steps:1. Open attached project "GetPixelsLargeTex"2. Open scene "ImportBigFile"3. Hit play, let the scene run in the ed... Read more
[GLES][Android] Shadow doesn't work for models without imported normals ...
On a built application objects, created from .fbx files that do not have normals imported, do not cast shadows when the 'Normal Bias... Read more
Visible GUI elements behind the top positioned canvas cannot be pressed
To reproduce the bug please follow the steps1. Open "case_694862-uiclient" project2. Open "GameMockup" scene3. Run Scene4. Press Sec... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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