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[Hook] If NetworkIdentity has more than one identical NetworkBehaviours ...
Steps to reproduce: 1. Open attached project2. Open scene "Resources/SyncVarDebuggingScene"3. Build and run as host4. In editor star... Read more
[Crash] RenderTexture crash when playing scene
To reproduce:1. Open attached project2. Play Level_Main scene3. Click Play button in game view4. Editor crashes Read more
[iOS7] Video ad does not play after putting app into background
How to reproduce: 1. Open attached project2. Open scene Scenes/test.unity3. Build to iOS and run5. Press the "Button" button on devi... Read more
OpenSceneAdditive no longer works 100% during play sessions
How to reproduce: 1. Open attached project2. Open scene CodingJar/AdditiveScenes/Test Scenes/Load Main Level.unity3. Play the scene4... Read more
Baked light casts shadow for object's back face for CastShadows=On
1. What happenedBaked light casts shadow for object's back face for CastShadows=On 2. How we can reproduce it using the example you ... Read more
GI baking fails creating systems on 32bit machines
How to reproduce: 1. Open attached project2. Open scene AvatarScreen.unity3. Build the lightmaps for it- After a while, it should st... Read more
[AntiAliasing][iOS] Crash in UnityBlitToBackbuffer when AntiAliasing is on
1. Open attached project2. Build to iOS3. On device screen will be black4. In quality settings "High Quality" preset disable Anti Al... Read more
App flickers on slower devices in task switcher
To reproduce: 1) Download and open project (attached stripped down version)2) Build and run on iOS3) Double press the home button to... Read more
[Mac OS only] Moving file failed error when opening any project from ano...
- Open any Unity project on Mac OS- Go to File -> Open Project and choose a different project to open. You will get this error me... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EnterPlayModeOptions doesn't take effect if user manually modifies m_EnterPlayModeOptionsEnabled to 0
- VFX Graph Documentation dropdown button does nothing when clicked on the right side
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature