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Standard Shader renders incorrectly on Metal
How to reproduce: 1. Open attached project2. Open scene Scenes/Menues/CharacterNavigation/CharacterScreens/AvatarScreen.unity- Note ... Read more
[WP8] Pause-resuming the standard assets project causes a crash (access ...
To reproduce:1. Open the standard assets project2. Build & run for WP83. Pause the app4. Resume5. Notice that the app crashed. V... Read more
[WP8.1] Build fails if the product name starts with a number
To reproduce:1. Create a new project2. Switch platform to WP83. Go to player settings4. Change the product name to "2proj" or anythi... Read more
[GLCore] Grahpics.SetRenderTexture(Texture, int) with mimap not zero thr...
Project Steps: 1. Play scene "SetRenderTargetBug".2. You should get errors: OPENGL ERROR, framebuffer fail: INCOMPLETE_ATTACHMENTDet... Read more
Sliced images buttons have blurred arts on Android devices
When deployed to android device, sliced images have some parts blurred out. Read more
[iOS / WebGL] WWW class not showing response text when 4xx status code r...
-e: When making a http request using the WWW class, the response body (www.text) is always empty whenever the request has a 4xx stat... Read more
Microphone.IsRecording(null) returns true even when no devices exist
Steps to reproduce: 1. Make sure that there are no microphones plugged in2. Open 'MicrophoneBug.zip' project3. Open scene 'test' and... Read more
New API using old call (Blacksmith demo)
To reproduce this bug:1. Import "The Blacksmith: Atmospheric Scattering" from the Asset Store (https://www.assetstore.unity3d.com/en... Read more
Crash when calling ParameterInfo.GetCustomAttributes on parameter of an ...
Steps to reproduce: 1. Open attached project2. Open scene 'test' and run it3. Observe a crash Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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