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[ManagedPlugins] meta file ignored when importing plugins if library fol...
To Reproduce: 1. Open the attached project in batch mode:" Unity.app/Contents/MacOS/Unity -projectPath "/PluginFailLoad/" -quit -bat... Read more
Deferred lights disappear at distance on Mac Intel 5300 (5.2 regression)
When using deferred shading, point/spot lights disappear once they aren't very close to the camera. This seems to only happen on Mac... Read more
Light leak in GI / Shadow calculation
Light leak - Calculating lighting for realtime and baked, light patches appear in shadowed area. Read more
Edge browser gets Chrome plugin error message
-e: see title, maybe the message should also say that it doesn't work in Edge either -repro:--open Edge--go to http://unity3d.com/we... Read more
[iOS] Handheld.PlayFullScreenMovie ignores 'Status Bar Hidden' setting o...
To Reproduce: 1. Open the attached project (or any other project with Handheld.PlayFullScreenMovie).2. Make sure that 'Status Bar Hi... Read more
Touch Input randomly drops out at high FPS
How to reproduce: 1. Open attached project2. Build to iOS and run3. Make some shapes without lifting finger- Note how every once in ... Read more
Font property lineHeight is read only
Now with new b3 feature "Fonts: CharacterInfo properties are now writeable", you can change characterinfo for freely, however you ca... Read more
[Animator] Animator.Update(Time.deltaTime) animates way faster in Unity 5.2
Steps to reproduce: 1. Open the attached project2. Open and play 'Animator Update' scene3. Notice that the guy on the right (the one... Read more
Redoing revert causes crash
Steps to reproduce: 1. Create new project2. Create an empty GameObject3. Add any component (tested with Rigidbody, Rigidbody2D, Came... Read more
NetworkLobbyPlayer not removed when client disconnects
When a client disconnects from a server using the NetworkLobbyManager, the NetworkLobbyPlayer for that client is not removed from th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor