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0
votes
Fixed

[YAML Merge] Force refresh needed to see newly merged file

Collab

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Aug 12, 2015

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Version/s: 5.1.2p2

How to reproduce1. Create a project with default Editor settings (Asset serialization mode = force text).2. Create scene1 with a cub... Read more

0
votes
Fixed

[SceneView]Can't select objects in scene view without dragging around it

Scene/Game View

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Aug 12, 2015

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Version/s: 5.2.0b6

To reproduce:1) Open attached project and the scene inside of it2) Try selecting any object in scene view by clicking on it. Notice ... Read more

0
votes
Fixed

[iOS] Launch Screen Fill Percentage text doesn't fit

iOS

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Aug 12, 2015

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Version/s: 5.2.0f1

In "Player Setting/Splash Image/Launch Screen" See attached screenshot. Read more

0
votes
By Design

[Components::Rigidbody2D] No enable/disable check box for Rigidbody2D co...

Physics2D

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Aug 12, 2015

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Version/s: 5.2.0f1

There is no Enable/Disable checkbox for Rigidbody2D componentin the inspector Steps to repro:1. Create a new unity project2. Add a s... Read more

0
votes
Fixed

[Compute] Multiple internal errors when compiling shader

Shaders

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Aug 12, 2015

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Version/s: 5.1.2p3

Steps to reproduce: 1. Open attached project2. In console, notice multiple internal errors when compiling shader Compared to 5.0.4f1... Read more

0
votes
Duplicate

Emission color is only visible when inspector of intanced material is ex...

Shaders

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Aug 12, 2015

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Version/s:

Steps to reproduce: 1. Open attached project2. Open scene "ShaderPropertyBug"3. Run scene4. Notice that cube is red5. Select "Cube" ... Read more

0
votes
Fixed

[WebGL] Building WebGL fails with sanity check fail errors on 5.1.2p3

WebGL

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Aug 12, 2015

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Version/s: 5.1.2p3

Steps to reproduce: 1. Create new Unity project2. Switch to WebGL3. Build and run4. Notice the build fails with the following errors... Read more

1
votes
Fixed

[WebGL] UTF input issues

WebGL

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Aug 12, 2015

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Version/s: 5.1.2p3

-e: when entering Russian/UTF characters they are not working in WebGL -repro:--import package attached with the bug edit--open test... Read more

0
votes
Fixed

Crash when MenuItem calls a method with a generic parameter

Mono

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Aug 12, 2015

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Version/s: 5.1.1f1

Steps to reproduce: 1. Open attached project "MenuItemcrash.zip"2. Click on menu "Assets/Create/AI/Aim Towards Player AI" and observ... Read more

1
votes
Fixed

Cache bloats when ByteUsed > BytesAvailable on 64-bit architectures

Assets Management

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Aug 12, 2015

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Version/s: 5.1.2p3

The disk usage of the Caching class increases infinitely when Caching.maximumAvailableDiskSpace is set to less than the current usag... Read more

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