Search Issue Tracker
UI Buttons are no longer interactable when the New Input System Package ...
Steps to reproduce:1. Open the attached “My Project.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Click the Button Expec... Read more
[OpenGL] Alpha channel loss in .dds Textures when viewing them with Open...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Observe the Game View Expected re... Read more
ShaderGraph changes Scope setting to "Global" when toggling "Show In Ins...
Reproduction steps:1. Open the attached “BugRepro” project2. Create a new Shader Graph in the Project window (Right-click > creat... Read more
[OpenGL] Black Game View when "Anti Aliasing (MSAA)" and "Render Graph" ...
Reproduction steps:1. Open the attached “BugRepro” project2. Open the “Scenes/SampleScene” Scene3. Select the “Settings/PC_RPAsset” ... Read more
[HDRP] Water is using the wrong depth when calculating absorption for al...
Steps to reproduce: 1. Open attached project 2. Go to game view and check the hair of the fia_model Actual results: Absoption is fin... Read more
[VFX Graph] Emissive isn't working with Decal output
Steps to reproduce: In HDRP: Open the Provided package Drag and Drop the VFXG_BugRepro_DecalEmissive_HDRP vfx in a scene and put it ... Read more
Gizmos are not drawn in Game view and Render Graph Execution errors are ...
Reproduction steps:1. Open the attached “U6.zip” project2. Open the “YL” Scene (Assets > Scenes)3. Select the Game view Window4. ... Read more
Fields of certain types in the Input Actions Editor take two clicks to s...
How to reproduce:1. Open the attached “IN-88201” project2. In the Project tab, open the “test” Input Actions3. Under the “a” Action,... Read more
[Android] UI Toolkit Toggle is not registering mouse events when it is p...
How to reproduce:1. Open the “repo-project“ project2. Open the “SampleScene“3. Build and Run for Android4. Attach a mouse to the Dev... Read more
Crash on WalkTypeTreeInternal when selecting the Texture of a specific FBX
How to reproduce:1. Open the “CrashRepro“ project2. Expand the “Assets/Models/FACEandbodybLENDERRIGANDWEIGHTS.fbx” model3. Select th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- IndexOutOfRangeException occurs when entering "<a></a>" tags in a TextMeshPro UI field
- Numeric property drag cursor gets enabled in the Inspector Preview window when the window is above numeric properties
- UI elements become unusable due to Object and Text Fields being set to empty/"0" when clicking "Reset" on their Components
- Scene Asset is not attached to a Lighting Data Asset for a URP Package Sample Scene
- Gizmos are not rendered for the Base Camera when using Camera Stacking