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[Animation]Configure avatar throws NullReferenceException in a few speci...
Reproduction steps:1. Inspect attached GIF's. (Don't mind the green thing in NoError.gif, recording software messing up)2. Open atta... Read more
UI Essentials Lightning demo scene: "Invalid memory pointer" and "allocC...
Regression from Version 5.3.0f1 (b948b362cb65) Repro:1. Import "Unity Essentials/Unity Samples: UI"2. Run "Lightning" scene==>Ass... Read more
[Player] Checking/unchecking Windowed checkbox resets screen resolution
To reproduce:1. Open attached project2. Build and run win standalone3. Change resolution to different one4. Check/uncheck Windowed5.... Read more
Changing windows standalone architecture throws error about missing"Unit...
To reproduce:1. Create new project2. Select windows standalone3. Change architecture to x86/x644. Notice DirectoryNotFoundException:... Read more
[AMD-only][GLCore][OSX] Re-sizing in opengl core causes white artifacts
Project Steps: 1. Re-size inspector.2. You should get white artifacts. Read more
[GLCORE][OSX] Refreshing editor causes artifacts for fonts
Steps: 1. Open any unity project.2. Create unity script (with right click in Assets ->Create->C# Script)3. And when you click ... Read more
Errors in console in Playmode for Unity Survival Shooter 5
1. Create new project.2. Import Survival shooter 5 from Asset store.3. Open _CompletedAssets -> Scenes -> Level 01 5.x scene.4... Read more
Preview animation in Editor causes crash of the Editor
Regression from Version 5.3.0b5 (70818a4976ce) Repro:1. Import from Asset Store ("Unity Essentials/Sample Projects/Mecanim Example S... Read more
"Package does not contain valid asset for: .." error appears after impor...
Regression from Version 5.3.0f1 (b948b362cb65) Repro1. Import projects e.g. from Asset Store"Unity Essentials/Sample Projects/Mecani... Read more
Fatal error (GetManagerFromContext) rises when user runs Courtyard scene
Regression from Version 5.2.3f1 (f3d16a1fa2dd), and Version 5.3.0f1 (b948b362cb65) has a lot of errors but doesn't throw Fatal error... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS