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Game view is blank on AR Project Template
Steps to reproduce:1. * Create a new AR template project2. Open Game window and observe Actual results: Game window is blankExpected... Read more
Link in AR Project Template window leads to the 2019.4 documentation
Steps to reproduce:1. * Create a new AR template project2. Press the link in the AR Project Template popup window3. Check the Docume... Read more
Light Probes get baked when calling LightProbes.Tetrahedralize
How to reproduce:1. Open attached "IN-95782" project (See google drive link in the comments)2. Enter Play Mode3. Click the "Toggle L... Read more
Shadows flicker and cause visual artifacts when modifying a GameObject's...
How to reproduce:1. Open the attached “IN-97060“ project2. Open the “OutdoorScene”3. Open the Game view tab4. Enter Play mode5. Obse... Read more
Package errors are thrown when creating a project using the "Runner Game...
How to reproduce:1. Create a project using the "Runner Game" template2. Observe the Console window Expected result: No errors appear... Read more
[WebGL] Frame rate drops by 5-20 fps when moving cursor or touch input i...
How to reproduce:1. Open the attached “IN-93640” project2. Build the WebGL player3. Host the Player (Open the build folder in the Te... Read more
Sprite does not update when using SetPropertyBlock on a SpriteRenderer
How to reproduce:1. Open the attached “IN-97128” project2. Open the “Test” Scene3. Observe the Game view4. Enter Play mode5. Observe... Read more
Light bleeds when using box shaped spotlight with specific Emission Rang...
How to reproduce:1. Open the attached “IN-96241” project2. Open the “OutdoorsScene”3. Expand the “Camera” in the Hierarchy and click... Read more
[IME][Windows]The most recently entered character is ignored in the OnSu...
Reproduction steps:1. Install the Korean language pack2. Open the attached “BugRepro” project3. Open the “Assets/Scenes/StartScene.u... Read more
Crash on BRGPicking::OnBatchRendererGroup when selecting Object in Play ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scripts/BatchRenderGroupRaw/BatchRenderGroupRaw.unit... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS