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Skinned mesh w/ blend shapes and large scale doesn't receive correct lig...
Steps to reproduce:1. Download attached project "Game.zip"2. Open scene "level 0"3. Select Point Light and change its range. Notice ... Read more
[iOS] Only part of the legacy splash screen in landscape mode is shown
To reproduce:1. Open attached project2. Build for iOS3. Deploy to iOS device4. Hold device in landscape mode during startup Actual r... Read more
Crash on UnityScene::AddRootToScene when importing a project with delete...
Steps to reproduce: 1. Download attached project.2. If exists, delete metadata from library folder.3. Try to import it with 5.3.0f4.... Read more
When exporting/importing a package, you can't select a folder checkbox
How to reproduce:1. Create a new project2. Import the user's sent package "Culling_Bug.unitypackage"3. Notice that most of the folde... Read more
Baking NavMesh with 3d Colliders produces no visible results
Baking NavMesh with 3d Colliders produces no visible results To reproduce:1. Open attached project2. Open 2DMesh.unity scene3. Selec... Read more
The new NavMesh components are not under Navigation tab in AddComponent ...
The new NavMesh components are not under Navigation tab in AddComponent menu To reproduce:1. Create new project2. Add a Cube to the ... Read more
[NetworkManager] numPlayers counts local players twice
Steps to reproduce: 1. Download and import attached project. (repro-case_752720-Unet.zip)2. Open scene: Lobby3. Play the scene.4. Pr... Read more
Each particle system requires separate batch to be drawn
Reproduction steps:1. Open attached project2. Open the "MainScene" scene3. Open the profiler window and click on the "Rendering" fie... Read more
[Filmic DoF] Missing shader in Main Camera after manual import
Steps to repro: Open attached project. 1. Load scene "LargeScene.unity"2. Try to enable the "Filmic Depth of Field" on the camera3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor