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Importers name is not truncated in the Importer type dropdown menu
Steps to reproduce: Create a 2D Project Import the attached psd file and select it in the Project Browser Observe the Importer type ... Read more
Wrong shader appears when Particle System is added as a component
Steps to reproduce:1. Create a new project2. Create a GameObject (3D Cube, Sphere, Capsule)3. Add a Particle System component to it4... Read more
Realtime Hard Shadows resolution of Spot Light and Point Light cannot be...
How to reproduce:1. Open the attached “IN-89545“ project2. Open the “SampleScene”3. In the Hierarchy tab, select the “Point Light” G... Read more
Warnings in the Package manager have no margin on the right side
Steps to reproduce:1. Create a project2. Open Package Manager window (Window > Package Management > Package Manager)3. Add dep... Read more
Errors are thrown in the Console and the Game view fails to render when ...
How to reproduce:1. Create and open a new 2D URP project2. Create a new Camera GameObject and make it of “Overlay“ Render Type3. Sel... Read more
The height of grand child is not correctly computed when mixing differen...
Steps to reproduce: Create a UI document Open it in the UI Builder Select the root element in the Hierarchy pane In the inspector, c... Read more
[Linux] Crash on System.Runtime.InteropServices.Marshal:copy_from_unmana...
Reproduction steps:1. Open the attached “IN-97299” project2. Enter the Play ModeOR2. Build and run the project (File > Build And ... Read more
Input System serialises enums by index rather than by value of the enum
Reproduction steps:1. Open the attached “IN-97595_InputSystem_EnumSerialisation“ project2. Open the “EnumSerialisation_InputSystem.i... Read more
Misaligned text in Preferences window > 2D > Sprite Editor preferences
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Open Preferences (Settings) window3. From the list sele... Read more
Unable to Install ZivaRT Player deprecated package
Steps to reproduce: Create a new project Open the Packager Manager In the Unity Registry, search for "ZivaRT" package Try to Install... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS