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ZivaRT Player and ML Agents packages Deprecated label color differs from...
Steps to reproduce:1. Create a project2. Open Package Manager window (Window > Package Management > Package Manager)3. Press o... Read more
Black artifacts briefly appear when resizing Package Manager window
Steps to reproduce:1. Create a project2. Open Package Manager window (Window > Package Management > Package Manager)3. Resize ... Read more
Description, Version History, Dependencies and Samples paragraph/items d...
Steps to reproduce:1. Create a project2. Open Package Manager window (Window > Package Management > Package Manager)3. Select ... Read more
All other Package Manager filter options are hidden when "Update Availab...
How to reproduce:1. Create a new Unity project2. Go to Window -> Package Management -> Package Manager (Window -> Package M... Read more
Crash on RaiseException when generating lighting in a specific project
How to reproduce:1. Open the attached “IN-90310_CrashRepro.zip“ project2. Open the “Assets/Scenes/3BHK/#BHK.unity“ Scene3. Open the ... Read more
Layer Merging and Separation toggle icon is obscured in the Layer Manage...
Steps to reproduce: Create a 2D Project Import the attached psd file and select it in the Project Browser In the Inspector, open the... Read more
Joints behavior changes when duplicating GameObjects with Configurable J...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/joint spline walker 16.unity” Scene3. In Hierarchy d... Read more
The Include Hidden Layers option in the PSD Importer's Layer Management ...
Steps to reproduce: Create a 2D Project Import the attached psd file and select it in the Project Browser In the Inspector, open the... Read more
[Usability] Asset is unfocused when applying Rig options in Importer
Steps to reproduce: Create a 2D Project Import the attached psd file and select it in the Project Browser Disable the "Use as Rig" c... Read more
Shadows stop rendering before falloff threshold when the Camera position...
How to reproduce:1. Open the attached “IN-97547_Shadow Pop HDRP“ project2. Open the “OutdoorsScene“3. Enter Play mode4. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS