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UI becomes unresponsive when using AppUI Navigation and Event System is...
How to reproduce:1. Open the “IN-96493_AppUI Test“ project2. Open the “SampleScene”3. In the Hierarchy window select “UIDocument”4. ... Read more
Non-int fields return Error "Burst internal compiler error: Burst.Compil...
Reproduction steps:1. Open the attached project "ReproProj"2. Observe the Console Expected result: No Errors existActual result: Err... Read more
PlayerPrefs get corrupted when a minimized fullscreen Player is closed t...
How to reproduce:1. Set up two monitors2. Open the “ScreenManagerWindowPositionBug.zip“ project3. In the Build Profiles, build the p... Read more
NullReferenceException when opening Project Settings after changing the ...
Reproduction steps:1. Create and open any new project2. Go to Edit > Project Settings > Player3. Under Other Settings tab chan... Read more
"To Debug, run app with -diag-job-temp-memory-leak-validation cmd line a...
How to reproduce:1. Open the “JobTempMemoryLeakValidationTest“ project2. Open the “SampleScene“3. Enter Play mode4. Observe the Cons... Read more
Crash on "(OVRPlugin) UnityPluginUnload " when entering Play Mode with O...
Reproduction steps:1. Open the attached project “ReproProject“2. Enable Mock Runtime in OpenXR settings tab (Project Settings → XR P... Read more
Inconsistent collisions when GameObject moves at different velocities
How to reproduce:1. Open the attached “IN-97135” project2. Open the “SampleScene” and make sure “New Sub Scene” is enabled3. Enter P... Read more
Main Thread stalling when loading Audio Source asset asynchronously whil...
How to reproduce: 1. Open the project “IN-95467_My project”2. Open Window → Analysis → Profiler3. Run the build: File → Build Profil... Read more
Material artifacts occur in the Material Preview window when baked light...
How to reproduce:1. Open the attached “IN-96508” project2. Open the “MainMenu” Scene3. Generate the lighting by going to Lighting &g... Read more
“ArgumentOutOfRangeException” after saving, reseting and re-add Default ...
Steps to reproduce:1. Create new Unity project using Universal 2D Template2. Open Preferences window3. Select “Tile Palette” in 2D s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS