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Image becomes glitchy when using ImageConversion.EncodeNativeArrayToJPG ...
Reproduction steps:1. Open the attached “AsyncCaptureTest-master.zip” project2. Open the “Assets/AsyncCapture.unity“ Scene3. Enter t... Read more
[2022.3 only] Crash on AttachAddedComponents when opening a scene or lau...
Reproduction steps:1. Open the attached project "Repro"2. Open scene "Scenes/SampleScene"3. If the Editor doesn't crash after openin... Read more
Setting the initial position of an instantiated Rigidbody behaves incons...
Reproduction steps:1. Open the attached "repro_IN-90557" project2. Open the "Assets/Scenes/SampleScene.unity" Scene3. Enter the Play... Read more
Animation Mask not working when "Foot IK" is enabled in Blend Tree
Reproduction steps:1. Open the attached “Legs Mask Bug.zip” project2. Open the “Assets/Scenes/SampleScene.unity“ Scene3. Open the “A... Read more
Changing the Wireframe transparency in Skinning Editor is applied only w...
How to reproduce:1. Create a new 2D Unity Project2. In the Project window, create a Sprite Asset (right-click -> Create -> 2D ... Read more
Sprite Atlas bundles size is double when built for iOS
Reproduction steps:1. Open the attached “BugRepro” project2. In the Build Settings, make sure iOS platform is selected3. In the Addr... Read more
Inconsistent menu behaviors when clicking on the Gizmo menu button a sec...
How to reproduce:1. Create and open a new project2. Open the Scene view3. Click on the arrow new the Gizmos button at the top of the... Read more
Crash on vk::RenderSurface::GetFormat when building Asset Bundles and An...
Reproduction steps:1. Open the attached “ASDQWE” project2. In the top menu select "Tools > EditorContentManager"3. In the opened ... Read more
"Physics.IgnoreCollision" is not respected when used with "Rigidbody.Swe...
How to reproduce:1. Open the “IN-90841-SweepCollsion.zip“ project2. Open the “SampleScene”3. Enter Play Mode4. Observe the Console E... Read more
[Android] Error "RenderTexture.Create failed: depth/stencil format unsup...
How to reproduce:1. Open the “My Project.zip“ project2. Open the “SampleScene“ scene3. Build and Run for Android4. Observe the logca... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
- PolySpatial “Trying to set shader on a Material Variant.” error is printed in the console when entering Play Mode
- Error “Shader error in 'YSCloudCover': call to 'tex3D' is ambiguous at Assets/YSCloudCoverText.shader(606) (on d3d11)“ is present when compiling tex3D shader with DXC
- Placeholder asset is not loaded with Advertisement Legacy sample when using the latest version of the package
- Addressables content build fails but the Player build is successful when building a development build