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Cinemachine Brain "Custom Blends" property dropdowns open inconsistently...
Reproduction steps:1. Open the attached “IN-98449.zip” project2. Open the “SampleScene”3. Select the “Main Camera” GameObject from t... Read more
UI Elements cannot be interacted with in a build when using a touchscree...
How to reproduce:1. Open the "UIToolkitTouchscreenBug.zip" project on a touchscreen computer2. Build and run the project3. Press Alt... Read more
ScaleConstraint fails to maintain child GameObject scale when parent's s...
How to reproduce:1. Open the “IN-98244_TestScaleConstraint“ project2. Open the “SampleScene”3. In the Hierarchy window select the “P... Read more
UI Actions are presented as code strings not as human language options
Steps to reproduce: Create a project Go to Edit -> Project Settings Go to the "Input System Package" Select the "UI" option under... Read more
UI Documents do not render in built Players
How to reproduce:1. Create and open a new project2. Create a new UI > UI Document GameObject in the Hierarchy and a UXML file in ... Read more
Some Terrain Details appear darker or brighter than the rest when Light ...
Reproduction steps:1. Open the attached “IN-96360 Terrain Details Tool Bug (3D HDRP).zip“ project (link in the internal comments)2. ... Read more
Crash on Transform::InitializeTransformHierarchyRecursive when opening a...
Steps to reproduce:1. Open the “user’s attached project”2. Observe the crash Reproducible with: 2021.3.50f1, 2022.1.0a1, 2022.3.60f1... Read more
Missing Script References are not removed from GameObjects when using Ga...
How to reproduce:1. Open the attached “IN-98026.zip” project2. Open the “SampleScene”3. Enter Play Mode4. Select the “TestRemoveScri... Read more
MR Multiplayer Tabletop Template is created with issues in Project Valid...
How to reproduce:1. Create a new MR Multiplayer Tabletop Template project2. Go to the Project Settings -> XR Plug-in Management -... Read more
Error "Received a ghost - GhostPrefab (1) - from the server which has a ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Go to Window > ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS