Search Issue Tracker
Panel item titles in the "UI Toolkit Layout Debugger" are displayed with...
Steps to reproduce: Create a new project Go to Edit -> Project Settings -> UI Toolkit Select "Enable layout Debugger" Go to Wi... Read more
Crash on __pthread_kill when passing a big struct as a parameter to a me...
Steps to reproduce:1. Open the “IN-99086_repro_project.zip” project2. Go to “Sam/Test crash” through the Main Menu3. Observe the cra... Read more
Crash on PluginManager::RefreshPlugins when closing the Editor without m...
How to reproduce:1. Open the attached “IN-98592_GoogleRepro.zip” project2. Close the Editor3. Observe the crash Reproducible in: 202... Read more
GetMainLight() returns incorrect distanceAttenuation value for a Custom ...
Reproduction steps:1. Open the attached “IN-99023.zip” project2. Open the “SampleScene”3. Enter Play mode4. Observe the Sprite in th... Read more
Standalone Profiler crash on GuidReservations::Reserve when it is opened...
Reproduction steps:1. Open the attached project “CrashProj“ (optionally disable “_CustomAvatar“ in the hierarchy window to prevent u... Read more
Player window is frozen when running a built project until you resize th...
Steps to reproduce:1. Open the “My Project(1).zip” project2. Open the “SampleScene”3. Enter Play Mode4. Observe that the “Cube” is f... Read more
Progress bar defaults to main monitor when Editor is on secondary monitor
How to reproduce:1. Open the Editor on the secondary monitor2. Right-click in the Project window and select Reimport3. Observe the p... Read more
m_RenderPipelineGlobalSettingsMap or m_SRPDefaultSettings is pointing to...
Reproduction steps:1. Open the attached project "ReproProj"2. Open Package Manager (Window > Package Manager)3. Remove High Defin... Read more
Rendering Debugger fields have no padding at the bottom of the fields list
How to reproduce:1. Create a URP sample project2. Make sure to switch the Editor to the Light mode3. Go to Window -> Analysis -&g... Read more
Rendering Debugger uses wrong background colour when using the Light Edi...
How to reproduce:1. Create a URP sample project2. Make sure to switch the Editor to the Light mode3. Go to Window -> Analysis -&g... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor