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[IOS/Android] UnityWebRequest.GetAudioClip With Ogg Vorbis is not supported
When trying to stream audio file, which is .ogg an error is returned to log on Android/iOS devices:Streaming of 'ogg' on this platfo... Read more
Android IL2CPP - WebRequest.Create fails for HTTP on .Net 2.0 (full)
Reproduction steps:1) Open user's attached project2) Make sure that IL2CPP and .NET 2.0 (not subset) are selected3) Build and run pr... Read more
[Postprocessing] OnPostprocessAllAssets isn't called on all assets
Steps to reproduce: 1. Open attached project "821803.zip"2. When importing is done - open "imports.csv" file found in project root's... Read more
[iOS] Amazon Web Services error on iOS
Steps to reproduce:1) Open the attached project.2) Build and deploy to an iOS device. An error pops up in Xcode console:AWS DEBUG --... Read more
Entering play mode crashes at TerrainRenderer::EnforceLodTransitions
Steps to reproduce:1. open ExampleProject2. open scene "Third scene"3. Press play Result: Unity crashes Reproduced with: 5.5.0a5, 5.... Read more
Combining lightmapped meshes causes UV2 to change and that causes incorr...
Steps to reproduce: 1. Open attached project2. Open scene "test"3. Run it- Notice that UV of lightmapped object is incorrect Reprodu... Read more
Image Effects are not updated in Scene view with ImageEffectAllowedInS...
Reproduction steps:1. Open the project.2. Open the "Beautify\Demos\Demo1\Demo1" scene3. Select "Main Camera" gameobject so you can s... Read more
Caret position resets in any input field when compiling finishes.
Steps to reproduce:1. Open attached project "SearchFieldCaretReset.zip"2. Open "caretReset" scene3. Open "NewBehaviourScript.cs" scr... Read more
5.5 Editor crashes in serialized file reader when opening a scene
Steps to reproduce: 1. Open attached project2. Try to open 'Suimono2_Advanced_Demo' scene (Assets/SUIMONO - WATER SYSTEM 2/_DEMO)3. ... Read more
[WindowsBootstrapper] VSTU gets selected because remembered in the regis...
Steps to reproduce: 0. Preconditions: Installed VS2015, not installed VSTU.1. Run DA and navigate to Components stage.(Note: VSTU is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS