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Allow queueing of event channels
Steps to reproduce:1. Create a new Behavior graph and open it2. From the blackboard, Create a new EventChannel (named = "DefaultEven... Read more
Class List in the UI Builder Hierarchy section gets cut off
Steps to reproduce:1. Create a project2. Create > UI Toolkit > UI Document3. Double-click on newly created UI Document asset t... Read more
Crash on RenderTarget::SetActive when opening the project
How to reproduce:Open the user's attached project Reproducible with: 6000.0.47f1, 6000.1.0b15, 6000.2.0a9Could not test with: 2022.3... Read more
Text field becomes narrow when selecting children of Toggle element in U...
Steps to reproduce:1. Create a project2. Create > UI Toolkit > UI Document3. Double-click on newly created UI Document asset t... Read more
Importing multiple Shader Graph Samples throws warnings in the Console
Steps to reproduce: Create new Unity project Open Package Manager Select Shader Graph Package > Samples tab Import Node Reference... Read more
[macOS] Tilemap Dropdown doesn't update mouse over after flyout menu opened
Steps to Reproduce: Create a new 2D project Install the "2D Tilemap Editor" package from the Package Manager In the Hierarchy Window... Read more
"Environment" is misspelled in the Environment sample of HDRP package
How to reproduce:1. Create a new HDRP project2. Go to Window -> Package Management -> Package Manager (Window -> Package Ma... Read more
"The following settings are required" warning in the Environment Samples...
How to reproduce:1. Create a new HDRP project2. Go to Window -> Package Management -> Package Manager (Window -> Package Ma... Read more
InvalidCastException errors are thrown in the console when downgrading t...
How to reproduce:1. Create and open a new project2. Install the InputSystem Package through Window > Package Manager3. In the Pac... Read more
[MacOS] Crash on CompositeCollider2D::PrepareShapes when adding or remov...
Steps to reproduce:1. Open the “user’s attached project”2. Open the “Desk_L” Prefab Asset3. Add or remove the “Box Collider 2D” Comp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor