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4
votes
Fixed

Executing CommandBuffer in Windows Standalone build crashes it

Graphics - General

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Aug 31, 2016

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Version/s: 5.4.0f3

Reproduction:1. Open the "bug.zip" project2. Build the only scene on Windows standalone platform3. Play the build4. Press F1-Observe... Read more

0
votes
Fixed

[LookDev] Shift hotkey doesn't work properly when trying to move the sep...

Editor - Other

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Aug 31, 2016

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Version/s: 5.5.0b1

To reproduce:1. Open the lookdev tab, open the single object split comparison view or Single object zone comparison view2. Click on ... Read more

0
votes
Fixed

[LookDev] Separator can be extended so much that none of the ends are se...

Editor - Other

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Aug 31, 2016

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Version/s: 5.5.0b1

To reproduce:1. Open any project2. Open lookdev, open any of the views that have a separator3. Extend the separator as much as possi... Read more

0
votes
Fixed

[ApiUpdater] Removing Mesh.Optimize removes other lines too

Scripting

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Aug 31, 2016

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Version/s: 5.5.0b1

Steps to reproduce: 1. Open attached project "827796.zip" using unity 5.5 to run script updater2. Compare scripts before and after a... Read more

0
votes
Fixed

[LookDev] Grammar mistakes in Look Dev errors

Editor - Other

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Aug 31, 2016

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Version/s: 5.5.0b1

To reproduce:1. Open a new project2. Open lookdev Notice that there are warnings in the console: Look Dev is designed for linear col... Read more

1
votes
Duplicate

[ScrollRect] Scroll position when using scroll wheel is not clamped when...

UI

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Aug 31, 2016

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Version/s: 5.5.0b1

Reproduction steps:1. Open the attached project.2. Open and play the "Test Scene".3. Try to scroll all the scroll views.4. Notice th... Read more

0
votes
Won't Fix

Specular highlight appears pixelated if render path is set to Deferred

Camera

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Aug 31, 2016

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Version/s: 5.4.0f3

Repro steps:1. Open "delme012345.zip" project2. Load scene "UV1map"3. Select Main Camera4. Set Rendering Path to "Legacy Deferred (l... Read more

0
votes
Fixed

local cache server fails with connection error

Editor - Other

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Aug 31, 2016

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Version/s: 5.5.0b2

-e: when enabling the local cache server the editor fails to connect to it throwing errors--this worked well in the dev-branch -repr... Read more

1
votes
Fixed

[UWP] UnityEvent.RemoveListener doesn't remove event on builds with .NET...

Windows Store Apps

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Aug 31, 2016

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Version/s: 5.3.5p7

Steps to reproduce: 1. Open and build attached project2. Run build and when it starts click on "Attach Block" button, this will add ... Read more

0
votes
Fixed

[WebGL] build & run fails to connect to localhost

WebGL

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Aug 31, 2016

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Version/s: 5.5.0a4

-e: see title, fails on Windows and OSX starting with 5.5.0a4 -repro--create empty new project--switch to WeGL--build and run--NOTIC... Read more

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