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0
votes
Fixed

Exception: IL2CPP Compilation failed when building a project for Android...

IL2CPP

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Sep 09, 2016

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Version/s: 5.5.0b2

Reproduction steps:1) Open any project, or create a new one2) Switch platform to Android3) Make sure that Scripting Backend is set t... Read more

0
votes
Won't Fix

AssetBundle has a dependency on another AssetBundle due to old propertie...

Scene Management

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Sep 09, 2016

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Version/s: 5.4.0f3

To reproduce:1. Open attached project2. Open example scene3. Select TextureReference object4. In Texture Reference script change Siz... Read more

1
votes
Fixed

[iOS] NotificationServices.RegisterForNotifications does not return the ...

iOS

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Sep 09, 2016

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Version/s: 5.4.0f3

When using NotificationServices.RegisterForNotifications to receive the device token from Apple Push Service, the value returned by ... Read more

0
votes
Fixed

[AW] Can't see rotation interpolation mode in read-only clip.

Animation

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Sep 09, 2016

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Version/s:

Changeset: c80299e8de9ccbacf538117b6195abada4354101Branch: 5.5/animation/dev Read more

0
votes
By Design

[DrawMeshInstancedAPI] Instanced objects blink when resizing Game view tab

Terrain

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Sep 09, 2016

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Version/s: 5.5.0b3

DrawMeshInstancedAPI] Instanced objects blink when resizing Game view tab Steps to repro: 1. Open Unity;2. Open attached project and... Read more

0
votes
Fixed

FileNotFoundException on 2nd build

WebGL

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Sep 09, 2016

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Version/s: 5.5.0b3

-e: when building a 2nd time into the same folder it fails with FileNotFoundException--no repro with 5.5.0b2 -repro:--create new pro... Read more

0
votes
Fixed

Active obstacle causes navmesh agent spawn point to be set as destination

AI

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Sep 09, 2016

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Version/s: 5.4.1f1

Steps to reproduce: 1. Open attached project2. Open scene "GrassShadow"3. Select "Obstacle" GO and notice that NavMesh Obstacle is d... Read more

11
votes
Fixed

Calling NetworkConnection.Disconnect in OnServerConnect fails to send in...

Networking

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Sep 09, 2016

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Version/s: 5.5.0b2

Steps to reproduce:1. open attached project2. open scene Main3. enter play mode4. start host Expected: disconnects player without an... Read more

0
votes
Fixed

Shader no longer compiles with internal error

Shaders

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Sep 09, 2016

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Version/s: 5.5.0b2

The shader PkFxDepthCopy no longer compiles for GLES3, Metal and OpenGLCore (and vulkan, apparently) after switching from Unity 5.4 ... Read more

0
votes
By Design

NetworkConnection.Disconnect() does not remove connection from NetworkSe...

Networking

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Sep 09, 2016

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Version/s: 5.5.0b2

Steps to reproduce:1. open attached project2. build and run 3instances3. host with one and connect as client with others4. disconnec... Read more

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