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[Unet] Error: Assertion failed on expression: 'asset->mainRepresentation...
This happens on all Multiplayer projects upgraded from 5.4. If you remove Library folder - this problem will gone. If you change Pla... Read more
Prefab instance changes to color properties with ColorUsageAttribute are...
To reproduce:1. Open the project attached by the user2. Open the scene "Scene"3. Select "Color Prefab Override" in the Hierarchy Exp... Read more
Graphics.DrawMesh only renders the first submesh
Steps to reproduce: 1. Open attached project "831840.zip"2. Open scene "test"3. "GameObject" draws same mesh as "drinks_machine". No... Read more
GetPostprocessOrder method doesn't sort in which order postprocessors ar...
Reproduction steps:1.Download and open attached project2.Create any new assetActual outcome:The console outputs:- AssetPostprocessor... Read more
Entering text and pressing enter multiple times in an Input Field while ...
Recreation steps:1.Open Unity2.Create a new scene3.Add and Input field4.Change the width of Rect Transform to 900 and the height to ... Read more
[Animation] Model warps just after state transition is complete
To reproduce:1) Create new project2) Open Window -> Asset Store3) Find and import "Mecanim Locomotion Starter Kit"4) Open "TestSc... Read more
[PaintTrees][SpeedTree] Crash in OSAtomicAdd32Barrier$VARIANT$mp after c...
Steps to repro: 1. Open Unity;2. Create new project;3. Extract attached package and open 'testPrefabs' scene;4. In the Project folde... Read more
[iOS][Metal] Only camera with highest 'Depth' value is rendered if there...
Steps to reproduce: 1. Open attached project2. Run the 'Test' scene in editor3. Notice both Cube and Sphere are rendered (Cube is re... Read more
Crash in FlareManager::RenderFlares when moving objects around in scene ...
Editor crashes when moving object in scene view, when scene contains lens flares.To reproduce:1. Open project2. Open scene3. Select ... Read more
Importing a grayscale image as single channel with low quality setting t...
Steps to reproduce: 1. Open attached project2. Clear console3. Select "portrait_adam" in assets- NullReferenceException is thrown3. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS