Search Issue Tracker
[UI] Editor crashes when changing rotation property on a RectTransform i...
How to reproduce:1. Create a new project2. Place sprite to Assets' folder3. Create Image in the scene (Create -> UI -> Image)4... Read more
Unity can't build to folders outside of project folder
Fix has been pulled to trunk and 5.5 Read more
[Linux Editor] Mouse input becomes distorted when the cursor is locked
When the cursor is locked (is hidden and in the center of the screen), its input becomes distorted compared to OSX and Windows. This... Read more
Profiler Record Option Doesn't Save
Reproduction Steps::1. Open Profiler Window2. Toggle Record state to off3. Close Unity Editor4. Reopen Unity Editor and Profiler Win... Read more
RenderTexture drawn into Scene View toolbar when color format is set to ...
To reproduce:1. Open attached project2. Open the scene "Scene"3. Open the asset "WaterTexture_RT" in the folder "Art"4. Set the Colo... Read more
"Compressor quality" setting missing from "PC, Mac and Linux" on RGB Co...
Steps to reproduce:1. Download and open attached project2. Select " Assets/Decal_Blood_01"3. Look at inspector and notice that "Comp... Read more
scrollviews can be scrolled out of vertical bounds when horizontal scrol...
Steps to reproduce:1. Open attached project2. Open "ScrollBug" scene3. Enter play mode4. Try to scroll Scrollview can be scrolled ou... Read more
Crashed in GUIView::OnInputEvent after EditorUtility.FocusProjectWindow(...
Steps to reproduce: 1) Download attached project 'Bugs.zip' and open in Unity2) Open scene 'Scene01'3) Go to Window >> Notes4)... Read more
Collision between a CharacterController and an object not detected if Ch...
Reproduction steps:(Check the attached video)1. Open the attached project "CharControl_UpdatedScript"2. Enter play mode3. Observe th... Read more
Unity can't read textures downloaded from Dropbox via script using WWW c...
Steps to reproduce:1. Open attached project "image_test.zip"2. Open "test" scene3. Enter play mode (script will download an image fr... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS