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[Experimental] SpriteRenderer.color does not get updated on change via s...
How to reproduce:1. Open user attached project2. Open scene 'Scene'3. Enter play mode Expected behaviour: All sprites change to blac... Read more
Assets first placed in StreamingAssets and then moved to Resources need...
How to reproduce:1. Open the project2. Open TextAssetBug scene3. Drag file from StreamingAssets to Resources4 Try to move dragged fi... Read more
[Tizen] Failing to discover a deployment target results in a poor error
[Tizen] Failing to discover a deployment target results in a poor error 1. What happened Failing to discover a deployment target res... Read more
[UI] [Dual Displays] UI components are scaled or placed wrongly and do n...
Reproduction Steps:1. Open Project2. Open "MainScene"3. Play scene4. Try pressing any button on Display 15. Notice it does nothing6.... Read more
Wrong iPad Air 1 generation returned by iOS.Device.generation (returns i...
UnityEngine.iOS.Device.generation returns wrong device generation. Steps to reproduce:1. Open my attached project2. Deploy it to iPa... Read more
[WSA] Sound doesn't play in headphones if they are connected while the s...
Reproduction steps:1. Open the attached project and build it to WSA (SDK 10 or 8.1)2. Deploy the project to MS Surface Pro (it has b... Read more
Number of users who have rated the app is much smaller than store's numb...
Reproductions steps:1) Open "case_834718-Ads.zip" project2) Build and run "rep" scene on any Android device3) Press the button4) Wai... Read more
[Debug] Editor crashes after using 'Step Over' feature in Debug mode
Steps to repro: 1. Open attached project and 'test' scene;2. In the project folder open 'test' script;3. Set the breakpoint on line ... Read more
Warning when changing value of Scrollbar and Slider
Warning when changing value of Scrollbar and Slider 1. What happened Outside play mode, if I change the size parameters of the scrol... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor