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Unity does not rebuild GUID cache on boot
Steps to reproduce:1. Open the attached project2. Run Unity3. Observe the Output console4. You will the error messages:Timestamps (3... Read more
[Regression][OSX][5.5] 'Couldn't decompress package' error is shown afte...
Steps to repro: 1. Open Unity;2. In the Launcher window click 'New' button;3. Click 'Add Asset Package' button;4. Select 'Gaia - Ter... Read more
[Player, D3D11] FullScreen Switch shows memory leaking
[Player, D3D11] FullScreen Switch shows memory leaking 1. What happened When switching between full-screen and windowed in player To... Read more
'Package corrupted, deduced GUID exists but at different destination pat...
Whenever an asset package is imported from the Asset Store with Unity 5.5, an error message appears. Steps to reproduce:1) Create a ... Read more
Realtime GI Lightmaps Not Updated In The First Frame
The scene with only Precomputed Realtime GI enabled fails to display correct lightmap values after loading from a scene with light p... Read more
Cannot change Input method while Editor is in focus
Reproduction steps:1. Open any project using 5.52. Try to switch languages via shortcut (alt+shift / ctrl+shift) or manualy from tas... Read more
[OpenGL] Unity crashes when playing scene with plugin window open
To reproduce:1. Open attached project2. Ensure that the plugin window is open (You can open it with "Window > VacuumShaders > ... Read more
Assigning Material.shader from a worker thread doesn't throw an error in...
Steps to reproduce: 1. Open attached project2. Build and run release (non-developement) build3. Start game and choose "Flat islands"... Read more
[Importing] The material search doesn't select substances although they ...
Steps to reproduce: 1. Open attached project "837367.zip"2. Make sure that there's no "Materials" folder3. Select "SubstanceBugMesh"... Read more
Lightmapped object with alpha-clipped material occasionally cut holes in...
Summary: Alpha clipped materials attached to flat planes, when angled perpendicular to the light, and if positioned at certain X and... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor