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New components in Unity 5.5 and 5.6 need icons
Click the Add Component button in the inspector and go through all the available options. Quite a few recently added components have... Read more
Adjusting motor speed of the hingejoint2D causes object to move uncontro...
Adjusting motor speed of the hingejoint2D on "piece2" while in play mode. Object starts to move uncontrollably (flickering). Note: O... Read more
[iOS] Transparent areas of a texture become opaque after un-premultiplic...
On iPhone 6 Plus and 6S Plus, when shader performs un-premultiplication of a pre-multiplied texture, all the transparent areas turn ... Read more
[iOS] Crash in application:openURL:sourceApplication:annotation due to m...
App crashes in application:openURL:sourceApplication:annotation when returning from login with Facebook SDK. This occurs due to miss... Read more
[iOS] Slight increase in app & binary size since 5.4
To Reproduce: 1. Build empty app with 5.6 & 5.4.2. Archive it in Xcode3. Observe:- app without binary 5.2mb vs 5.1 vs 4.9 (5.6 v... Read more
High mass Rigidbodies jitter before settling with PCM enabled
1. Open attached project2. Open scene test.unity3. Play the scene- Make note of the way the large cubes settle on the plane4. Go to ... Read more
[HiDPI] [ColorPicker] ColorPicker Dropper is incorrectly offset if font ...
The ColorPicker Dropper tool next to Color fields on components (not inside color picker window) are not working as expected if Wind... Read more
[iOS] Destination folder created even when build fails
To Reproduce: 1. Click build in iOS build settings.2. Enter any new folder name.3. Click save.4. The build fails (for some reason). ... Read more
project errors after upgrade to 5.6.0a5
-e: see title. There are several errors being thrown when starting playmode in several demo scenes from package. -works in 5.3, 5.4,... Read more
[SubEmitters] SubEmitters no longer getting killed off in Scene View
Repro steps: 1. Open Scene1 from attached Bug_001.rar project.2. Select particle system in scene and preview3. Observe how the red (... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor