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0
votes
Fixed

Graphics device is automatically disabled in batchmode

Deployment Management

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Dec 02, 2016

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Version/s: 5.4.2f2

It should only disable graphics device when -nographics is also added. This is not the case Steps to reproduce:1. Download and open ... Read more

0
votes
Fixed

[Splash Image] Changing Logo shown while Splash Screen is on Preview cra...

Deployment Management

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Dec 02, 2016

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Version/s: 5.5.0f3

To reproduce:1) Open attached project2) Open two inspector tabs3) Find a random sprite/image in project view (for example, ArenaBack... Read more

0
votes
Fixed

Loading a scene containing terrain with trees and unloading previous sce...

Asset and Scene Management

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Dec 01, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Open the attached project (UnityChangeSceneTerrain.zip)2. Build and run3. Core scene will load4. 5 seconds lat... Read more

0
votes
Fixed

NullRefException when undocking Asset Preview window from Inspector

Inspector Functionality

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Dec 01, 2016

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Version/s: 5.5.0f3

Right click on the Asset Preview window in the Inspector to have it undocked. The following error message is printed in the Console:... Read more

0
votes
Not Reproducible

Standalone builds crash on launch in Facebook GameRoom at physx::shdfnd:...

WebGL

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Dec 01, 2016

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Version/s: 5.5.0f2

Steps to reproduce:1. Open attached projectAlternatively - create a new project and import Facebook SDK package2. Build Windows stan... Read more

0
votes
Won't Fix

[iOS] On some devices Opaque Geometry draw calls are slower when Particl...

Mobile

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Dec 01, 2016

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Version/s: 5.4.2p3

Reproduction Steps:1. Open project2. Build to iOS3. Open Xcode 8+4. Set GPU Frame Capture to Metal5. Build app6. Attach Debugger7. C... Read more

0
votes
Duplicate

New components in Unity 5.5 and 5.6 need icons

Editor - Other

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Dec 01, 2016

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Version/s: 5.5.0f3

Click the Add Component button in the inspector and go through all the available options. Quite a few recently added components have... Read more

0
votes
By Design

Adjusting motor speed of the hingejoint2D causes object to move uncontro...

Physics2D

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Dec 01, 2016

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Version/s: 5.4.2f2

Adjusting motor speed of the hingejoint2D on "piece2" while in play mode. Object starts to move uncontrollably (flickering). Note: O... Read more

1
votes
Won't Fix

[iOS] Transparent areas of a texture become opaque after un-premultiplic...

iOS

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Dec 01, 2016

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Version/s: 5.4.2f1

On iPhone 6 Plus and 6S Plus, when shader performs un-premultiplication of a pre-multiplied texture, all the transparent areas turn ... Read more

8
votes
Fixed

[iOS] Crash in application:openURL:sourceApplication:annotation due to m...

Mobile

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Dec 01, 2016

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Version/s: 5.5.0f3

App crashes in application:openURL:sourceApplication:annotation when returning from login with Facebook SDK. This occurs due to miss... Read more

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