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Transparent object with negative scale makes game view black in Play mod...
Transparent object with negative scale doesn't work with RenderTexture. Screen becomes black when in Play mode.Problem appears in Po... Read more
Calling Graphics.Blit(null, destination) crashes the editor
Reproduction steps:1. Open the attached project2. Open the scene3. Select the Main Camera in the hierarchy4. Toggle the reproBug fie... Read more
[Android] Missing temp files error after building the project
To reproduce:1. Open project2. Open 'Prototype' scene3. Build project for Android4. Build project for Mac5. Build project for Androi... Read more
FindGameObjectWithTag throws NullReferenceException in the Build mode
To reproduce:1. Open attached project;2. Run the project in the Play Mode;3. Build and run the project on PC, Mac & Standalone p... Read more
Curve change is applied to all curves in Custom Editor
How to reproduce: 1. Open attached project "860540-repro.zip" and "test" scene2. Go to Window -> Utility AI Editor3. Right click ... Read more
[Mobile] Inconsistent touch input between iOS and Andoid; stable touch b...
Reproduction steps: 1. Open the attached "Archive" project.2. Take a smaller dpi device with a bigger screen(It is easier to notice ... Read more
When the Particle System has PointLight setting and it comes out of came...
Reproduction steps:1. Open the attached file;2. Open the scene 'TestOffScreenLightParticle';3. Change Main Camera Rotation of X or Y... Read more
Base class ContexMenu() function atribute don't work in Derived classes...
Reproduction Steps:1. Open "BugRepro" project2. Select "GameObject" in Hierarchy3. In Inspector right click on "BaseClass" component... Read more
Particle System Curves deletes other Key, when selected Key time is equa...
Reproduction steps:1. Create new project.2. Create Particle System.3. Mark Size by Speed .4. Open its Size Curve.5. Create new Key.6... Read more
Loading animation on cursor continues to play after the game is loaded
Mouse cursor shows endless loading animation, while cursor is hovered onto game in windowed mode. Animation plays endlessly until yo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS