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Error "NullReferenceException" is thrown when selecting folders from the...
How to reproduce:1. Open the project “IN_26551”2. Open the “SampleScene” Scene in Scenes3. Press the “Editor tools” → “Folder Test” ... Read more
Animated model translated down when interrupting a transition
Reproduction steps:1. Open the attached “Test Project” project2. Open the “Main Scene” Scene3. Disable the “Animator” component’s “A... Read more
UI Toolkit text splits when changing PanelSettings scale
How to reproduce:1. Open the project “IN_29789”2. Enter the Play Mode3. Change scaling by moving the slider4. Observe the “Name Subt... Read more
UsePass for ShaderLabShader is ignored and GameObjects are not rendered ...
How to reproduce:1. Open the project “IN_20904”2. Open the “Bug Demonstration” Scene in Scenes3. Enter the Play Mode Expected result... Read more
Flickering orbs appear when using RenderTargetHandle
Reproduction steps:1. Open project “rendertargethandle-test-2022.2”2. Open scene “ButoDemo_P”3. Enter Play Mode4. Observe the Game V... Read more
[IL2CPP] Crash in "il2cpp::vm::Class::SetupMethods" when EqualityCompare...
How to reproduce:1. Open the attached “TestIL2CPPEnumCrash.zip“ project2. Build for a Standalone Player3. Run a Build Player Expecte... Read more
GUIUtility:ProcessEvent method spams warnings when using some Unicode sy...
How to reproduce:1. Open a new Unity project2. Rename a GameObject with U+1F480 Unicode symbol Expected result: The symbol isn’t pri... Read more
"Window -> Panels" view displays "Check for Updates" window as opened wh...
How to reproduce:1. Open a new Unity project2. Open and close the “Check for Updates” window3. View the “Window → Panels” dropdown i... Read more
Search: button "Hide" should be aligned accordingly to "Select" and "Open"
Steps to reproduce: Create a 2D project Add any 2D game object for example "Capsule" Go to "Window" menu and select "Search" ->"N... Read more
Script compilation is not triggered when modifying Scripting Define Symb...
Reproduction steps:1. Open the “TestScriptingDefine“ project2. Open “Project Settings” and make sure “Scripting Define Symbols” cont... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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