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9
votes
Fixed

When the Particle System setting 'Start Lifetime' is set to 80 and 'Prew...

Shuriken

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Dec 16, 2016

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Version/s: 5.5.0f3

Reproduction steps:1. Open the attached project 'case_862158-particle_bug';2. Open the scene 'particlebugtesting';3. Build in Standa... Read more

0
votes
Fixed

Shader function ComputeScreenPos does not actually compute screen positi...

Shaders

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Dec 16, 2016

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Version/s: 5.4.2f2

Steps to reproduce:1. Download and open the attached project2. Open the scene view3. Move the Quad along any axis Expected result: q... Read more

5
votes
Fixed

Particle system causes runtime crash in non-development builds in specif...

Shuriken

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Dec 16, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Create a project2. Create a Particle System3. Select the Particle System in Hierarchy4. Check Prewarm in Parti... Read more

0
votes
Fixed

[Android] [iOS] Small memory leak on each UnityWebRequest request leads ...

-

Dec 16, 2016

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Version/s: 5.5.0p2

Steps to reproduce: 1) Download attached project 'TestProject5.5.zip' and open in Unity2) Build and run 'Test' scene on a device3) C... Read more

0
votes
Fixed

[Android] Input.deviceOrientation doesn't return orientation of the device

Mobile

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Dec 16, 2016

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Version/s: 5.5.0f3

How to reproduce:1. Open the attached "862093orientation.zip" project2. Build and run on android device3. Run the app keeping the de... Read more

0
votes
By Design

Impossible to add Lights, Planes and Colliders from assets to particle e...

Shuriken

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Dec 16, 2016

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Version/s: 5.5.0f2

To reproduce:1. Open attached project2. Create a particle system3. Check the "Lights" module4. Click the circle next to the "None (L... Read more

2
votes
Fixed

[Android] VideoPlayer crashes when calling videoPlayer.Prepare()

Video

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Dec 16, 2016

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Version/s: 5.6.0b1

How to reproduce:1. Open the attached project2. Build and Run videoTest2 scene on Android deviceResult: Application crashes when ini... Read more

0
votes
Won't Fix

[OSX] MonoDevelop debugger evaluation Times Out on Assert IsTrue

CodeEditors

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Dec 16, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Open the project2. Go to "Editor Tests" window3. Find "SimpleInterfaceTest" under "UndoStackTests" dropdown4. ... Read more

2
votes
Fixed

UI Canvas redundantly updates Transform if its parent Transform is not d...

UI

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Dec 16, 2016

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Version/s: 5.5.0f3

Steps to reproduce:1. Open the attached project (UICanvasBugReport.zip)2. Open the Assets/NotOk.unity scene3. The NotOk scene has a ... Read more

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