Search Issue Tracker

0
votes
Postponed

Shader prewarming doesn't actually work on most renderers

Graphics - General

-

Dec 22, 2016

-

Version/s:

Shader prewarming (currently done in SaveAndLoadHelper.cpp::InitializeEngineGraphics()) doesn't actually do anything on most rendere... Read more

0
votes
Fixed

[Android] [IL2CPP] Stacktrace returns wrong values

IL2CPP

-

Dec 22, 2016

-

Version/s: 5.5.0f3

Steps to reproduce: 1) Download attached project ' TestStack.zip' and open in Unity2) Make sure Scripting Backend - IL2CPP in Player... Read more

0
votes
By Design

SpriteRenderer.flipY doesn't flip the sprite when Sprite Renderer's Mate...

2D

-

Dec 22, 2016

-

Version/s: 5.6.0b2

To reproduce: 1.Download Case863825repro.zip project and open it2.Open "main" scene3.Change Sprite Renderer's Material to "Default-P... Read more

0
votes
Fixed

[iOS] Mono.Cecil.ResolutionException: Failed to resolve UnityEngine.Rend...

iOS

-

Dec 22, 2016

-

Version/s: 5.5.0p2

iOS build fails due to 'Mono.Cecil.ResolutionException: Failed to resolve UnityEngine.RenderTexture' error. Steps to reproduce:1) Op... Read more

2
votes
Not Reproducible

Unity throws "Geometry jobs should not be launched for empty tasks" err...

Terrain

-

Dec 22, 2016

-

Version/s: 5.5.0f3

Steps to reproduce:1. Open attached project2. Open "PlayingMobile" scene3. Press play4. Look at the terrain-"Geometry jobs should no... Read more

0
votes
Postponed

GearVR uses 32-bit display buffer even if it is turned off

XR SDK

-

Dec 22, 2016

-

Version/s: 5.5.0p2

Reproduction steps:1) Open user's attached project ("Unity5.4.0f3-Broken.zip")2) Make sure inside Player Settings 'Use 32-bit Displa... Read more

0
votes
Fixed

Crash caused by dragging a Scriptable Object asset

Scripting

-

Dec 22, 2016

-

Version/s: 5.6.0b2

Reproduction steps:1. Open attached project (Grocery.zip);2. Go to Gameplay Balance Settings -> Level_003 and select Wave_Level_0... Read more

0
votes
Fixed

Built project does not get files from Resources folder

Asset and Scene Management

-

Dec 21, 2016

-

Version/s: 5.4.2f2

Reproduction steps:1. Open the attached file 'TestProject';2. Open the scene 'Test';3. Build the scene for standalone platform;4. Op... Read more

2
votes
Won't Fix

Graphics Jobs causes artifacts in particle systems on large builds

Shuriken

-

Dec 21, 2016

-

Version/s: 5.5.0p2

Steps to reproduce:1. Download and open the project "Graphics Jobs Bug.zip"(ownCloud link)2. Build a Development build for Standalon... Read more

0
votes
Fixed

Script material reference causes SceneManager.LoadSceneAsync not to load...

Scene Management

-

Dec 21, 2016

-

Version/s: 5.5.0p2

To reproduce : 1.Download and Open attached project2.Open "StartScene" scene3.Press Play Reproduced on: 5.5.0p26 , 5.6.0b2, 5.4.3p3,... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.