Search Issue Tracker
[Deferred] Models with multiple submeshes are forwarded into Depth/Norma...
Steps to reproduce:1. Download Project and open scene "new".2. Press play and open frame bugger3. Navigate to RenderDeferred.Forward... Read more
2D colliders change offset if their radius is as low as possible and han...
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. Double-click "New Sprite" to move scene camera to it4. Click "Ed... Read more
Regression from 5.6.0b2 : Trail Renderer is broken in 5.6.0b3
Regression - works fine in 5.5.0p3 and in 5.6.0b2but it is already broken in 5.6.0b3 (both spin 1 and 2)When use our StandardAssets ... Read more
[API Updater] Internal error: Recursion detected while updating scripts ...
Steps to reproduce: 1. Open attached project using Unity 5.62. API updater will ask to automatically update scripts, agree.3. After ... Read more
Certain sized colliders are invisible when collider isn't in edit mode
Steps to reproduce: 1. Open attached project2. Open scene "colliderNotShown"3. Double-click "New Sprite" in hierarchy to be taken to... Read more
lighting window minimum size cuts off controls and adds a vertical scrol...
-e: see title, it is just a small part that gets hidden making this a bit useless for saving screenspace--works well in 5.5.0 -repro... Read more
Unresponsive Editor for 30-60 secs when "OK" is pressed in "Google Play ...
Reproduction steps: 1. Download project from the attached link.2. Build it for iOS.3. Wait for "Google Play Games not configured!" m... Read more
NullReferenceException or NotSupportedException if Sprite Renderer which...
Steps to reproduce: 1. Create new project and add Sprite to the scene2. Select it and assign any built in sprite to Sprite Renderer'... Read more
[UI] Fill origin flips when multi-selecting filled images with different...
Repro steps:1. Open Scene1 from attached project.2 In the Hierarchy, expand the canvas so Image A and Image B can be seen.3. Select ... Read more
Changing sprites position by moving y axis makes sprite disappear in gam...
When all sprites have the same Z value and are in the same sorting layer, later placed sprite disappears and reappears in scene and ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS