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0
votes
Fixed

[Crash] Editor crashes when the Rig settings of FBX file are changed

Animation

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Jan 05, 2017

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Version/s: 5.6.0b3

Reproduction steps:1. Open the attached project "FBXBugReport.zip";2. Go to the Assets/Models/JALC2_Ellie (this is an FBX file);3. C... Read more

15
votes
By Design

SetTargetBuffers plus RenderTextures don't work with deferred shading

Graphics - General

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Jan 05, 2017

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Version/s: 5.5.0f3

When using SetTargetBuffers on a camera to render to a RenderTexture, rendering only works if the camera is not using the DeferredSh... Read more

1
votes
Won't Fix

Calling AssetDatabase.ImportPackage() crashes the Editor when implemente...

Asset and Scene Management

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Jan 05, 2017

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Version/s: 5.5.0p3

Steps to reproduce:1. Open the attached project (ImportPackage Test.zip)2. Open Assets/Editor/ImportPackageTest.cs and comment line ... Read more

0
votes
Fixed

Custom manifest android:configChanges overwritten in built apk

Mobile

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Jan 05, 2017

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Version/s: 5.5.0f3

How to reproduce:1. Open user provided project2. Inspect that provided AndroidManifest.xml defines 'layoutDirection' at the end of a... Read more

0
votes
Not Reproducible

[Regression] Incorrect terrain Inspector warning after assigning materia...

Terrain

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Jan 05, 2017

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Version/s: 5.6.0b3

Steps to repro: 1. Open attached owncloud project and 't1' scene;2. Select Terrain gameobject in the Hierarchy;3. Go to Terrain Sett... Read more

0
votes
Won't Fix

Unusable empty space in shader's console window in Inspector

Editor - Other

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Jan 05, 2017

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Version/s: 5.6.0b3

To reproduce:1. Open project2. Click on 'ConvertPanoramaStereoShader'3. Notice that empty space in shader's console field in Inspect... Read more

0
votes
By Design

Shadowmask Overlap Scene Visualization Mode Not Working

Global Illumination

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Jan 05, 2017

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Version/s: 5.6.0b3

Shadowmask overlap scene visualization mode is not displaying the correct result. When there are more than 4 overlapping lights in t... Read more

0
votes
Fixed

il2cpp.exe failure when building for webgl with strip engine code disabled

WebGL

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Jan 05, 2017

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Version/s: 5.6.0b2

-e: see title--works in 5.5, fails+tested with 5.6.0b2 -repro:--create new project--switch to webgl--build to a new folder--notice i... Read more

0
votes
Fixed

IL2CPP build fails with System.Void UnityEngine.UI.ObjectPool`1::Release...

IL2CPP

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Jan 05, 2017

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Version/s: 5.5.0p3

How to reproduce:1. Open the attached project2. Switch to Android platform3. Make sure that Scripting Backend is set to IL2CPP4. Bui... Read more

0
votes
Won't Fix

Shadows are not casted onto Terrain using non-Standard shader from pixel...

Terrain

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Jan 05, 2017

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Version/s: 5.6.0b3

Steps to repro: 1. Open attached project and 'test' scene;2. Observe Scene and Game views. Actual result:Shadows are not casted on t... Read more

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