Search Issue Tracker
[Android] app doesn't continue loading when it was paused and resumed be...
How to reproduce:1. Open the attached project "Reproducebug_867891.zip"2. Build and run on Android device3. Close app4. Open applica... Read more
[Android] Stripe is visible at the bottom of screen briefly before scene...
Steps to reproduce: 1. Open attached project2. Open scene "testScene"3. Open Splash Screen settings4. Disable Unity splash screen (i... Read more
Time.realtimeSinceStartup returns delayed time when Android device scree...
Reproduction steps:1. Open the attached project2. Build the project on Android device3. Prepare stopwatch4. Run the project on Andro... Read more
Video with alpha channel is displayed with two layers in Movie Texture
How to reproduce: 1. Create a new project2. Add the attached video "867863-repro.ogv" to a project3. Open the Inspector panel to see... Read more
ScriptableObject loses its input field value after Plugin is re-enabled
To reproduce: 1.Download and open attached project.2.Go to Assets->Test Here->TestScriptableObject.3.Write any text in field "... Read more
Error message doesn't show the cause after clearing the console and invo...
Reproduction steps: 1. Open the attached project.2. Try to build it for iOS or WebGL.3. Clear the console.4. Try to build it again w... Read more
__pthread_kill crash when opening project with corrupted window layout file
To reproduce:1. Open attached project Actual: Editor crashesExpected: Editor shouldn't crash Reproducible: 5.6.0a6, 5.5.0p4, 5.4.3p4... Read more
Unchecking screen space shadow in Graphics setting cause wrong shadow re...
To reproduce: 1. Create new project2. Add plane and cube to the scene (Cube should cast shadow on a plane)3. Open Graphics settings ... Read more
SketchUp object which is in the invisible layer, imported to Unity becom...
Reproduction steps:1. Open the attached file 'case867782';2. Open the scene 'testScene';3. Observe the scene window;4. Open 'test' o... Read more
[IL2CPP] Crash while scene is loading with "RuntimeInvoker...Il2CppObjec...
Reproduction steps: 1. Open the attached project.2. Built and run it for iOS.3. Click "Play".- Application crashes: thread #1: tid =... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS