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Win standalone titlebar buttons don't function if touched when default i...
Steps to reproduce:1. Create a new Unity project2. Open Buidl settings3. Switch platform to Windows standalone and go to project set... Read more
Cannot apply texture settings to texture in script in OnPostprocessTextu...
Steps to reproduce:1. Download and open the attached project2. Attempt to change settings of dds file Expected result: OnPostprocess... Read more
Sound disappears after playing video from URL with [5.6 BETA] VideoPlayer
Steps to reproduce:1. Open attached project2. Go to scene "videoTest2"3. Start play mode-After 30 seconds audio stops working. Repro... Read more
Graphics.DrawMeshInstanced shadows are not rendered
To reproduce:1. Open attached project.2. Open "testgrass" scene and press Play. Expected result: Objects cast shadows.Actual result:... Read more
[VideoPlayer] Playing video clip after switching the Editor from Metal t...
Steps to reproduce:1) Open the latest attached project (876931_API_Switch.zip).2) Open 'scene'.3) Enter play mode.- The Video Player... Read more
[VR] Crash in physx::shdfnd::Foundation::getNamedAllocMap when hitting a...
To reproduce:1. Open the attached project;2. Build and run "DemoRegion" scene;3. Using HTC Vive controllers, shoot at the enemy. Exp... Read more
Editor crashes with the ShadowTextureRenderer script
Reproduction steps:1. Open the attached project "New Unity Project 9.zip";2. Observe the crash (sometimes it happens when you double... Read more
[Auto][UI] Progress Bar gets stuck if auto mode is disabled while buildi...
In editor, progress bar gets stuck if auto mode toggle button is disabled while building the lighting, as if it still continues to b... Read more
[UI] Parent Content Size Fitter incorrectly recalculating on Descendant ...
To reproduce:1) Open attached project2) Expand the hierarchy to the maximum possible3) In one of the Item Containers, start disablin... Read more
UnityWebRequest with space in its URL throws error 505 "HTTP version spe...
Steps to reproduce:1. Open the project attached2. Play the "Scene" scene3. Observe the Console window Result: first UnityWebRequest ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- VFX Graph particles are not culled when using URP and Frustum Culling is enabled on VFX Mesh Output
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field