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Documentation does not have correct arguments for -buildTarget to build ...
Edit: This only needs an update to the documentation. See comments below. To reproduce:1. Run this command:"{UNITY_5.6b6 PATH}" -pro... Read more
Crash in RegisterUndo when deleting object in scene
To reproduce:1. Open attached project2. Open Demo Populating Cells scene found: /Assets/Peidan-JoJo/TheGrid/Demos/Demo 2.0 - Populat... Read more
Editor crashes when creating prefab with Rigidbody2D component
Steps to reproduce:1. Create new project2. Create empty game object3. Add Rigidbody2D component4. Drag newly created object into Ass... Read more
[Android] App crashes when trying to play WebCamTexture with denied came...
How to reproduce:1) Open the attached project2) Build and run on Android device3) Upon app launch, deny camera permission4) Click th... Read more
Animator transitions are not clickable when they are deeper in the anima...
To reproduce: 1.Download and open attached project.2.Go to Sequences folder and open CAPITULO 1 animation controller in Animator win... Read more
[Fog][OpenGL] Start and end positions of fog are higher with OpenGL
Reproduction steps: 1. Open the attached "Fog Macros Test" project.2. Open and play the "Scenes > Fog dynamic test" scene.3. Wait... Read more
Temporary texture is not rendered if camera.targetTexture value is not "...
Reproduction steps:1) In attached project, open Test scene;2) Enter play mode;3) Select 'Camera' object which is a child of 'Main Ca... Read more
[Android][VideoPlayer] Playing video with an audiotrack crashes application
How to reproduce:1. Open the attached project2. Build and run on Android device3. Click on the button which has "Video audio: Sound"... Read more
[Conditional("")] attribute doesn't compile
To reproduce:1. Open attached projectNotice the error:Assets/asd.cs(24,10): error CS0246: The type or namespace name `Conditional' c... Read more
Can't unload previous Scene, on the same frame when new Scene is Loaded ...
To reproduce:1. Open attached project "UnloadSceneAsyncBug"2. Open "loaderWorking" scene and Play it.3. Press "SCENE 1" button in Ga... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS