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[iOS] Locked Orientation App orientation is switched if it is brought to...
Reproduction Steps:1. Open "Camera" project2. Build for iOS3. Check if orientation is locked to Landscape Right only4. In Xcode add ... Read more
[Android] PhysX crash when calling Physics.OverlapBoxNonAlloc or Overla...
How to reproduce:1. Open the attached project2. Build and run on Android device3. Play the game, use skills by pressing any of the 4... Read more
[Regression] Unable to find OVRPlugin thrown in logcat even when plugin ...
How to reproduce:1. Open user attached project2. Add device's osig3. Build on device with Oculus support Expected result: App launch... Read more
[Edge] WebGL fails to load
-e: see title, gets stuck on black loading screen--works in 5.6.0b4, stops in 5.6.0b5--tested: Win10, Microsoft Edge 38.14393.0.0, M... Read more
Cannot undo Terrain settings
Steps to reproduce : - create a new Terrain- go to Settings and modify one of the options- press ctrl+z and notice the action of cre... Read more
Cannot undo labels
Steps to reproduce : - create an Asset (e.g Material)- add a label to it- try to undo the action and notice that the label is not re... Read more
Unity appears to hang when applying certain Texture import settings on A...
Steps to reproduce:1. Open attached project2. Switch platform to Android-Editor freezes Result: Unity freezes when trying to change ... Read more
Unity crashes when adding cloth component to 3D object while there is em...
Reproduction steps:1. Create new project.2. Create empty GameObject.3. Add Cloth component to GameObject.4. Create any 3D object (Pl... Read more
[Mobile] [UI] InputField's characterLimit is handled not by the native d...
Reproduction Steps:1. Open "Test" project2. Build and deploy to mobile device3. Select InputField4. Write somethingNote: Limit is 5 ... Read more
Bugreporter does not show any results and "Show all search results..." l...
Bugreporter does not show any results and "Show all search results..." link in some relevant cases Actual result:Bugreporter does no... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS