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[iOS][webGL][UI][Dropdown] dropdown list doesn't close and elements of d...
Reproduction steps: 1. Create a new Unity project.2. Click on the hierarchy with the right mouse button.3. Select: UI > Dropdown.... Read more
EditorApplication.ExecuteMenuItem() fails with any Item from the "Edit" ...
Reproduction steps:1. Open the attached project2. Go to assets->duplicate Result: "ExecuteMenuItem failed because there is no men... Read more
EditorPrefs.DeleteAll() causes infinite 'Assertion failed' errors
Reproduction steps:1. Open the attached Project2. Select Menu Item "EditorPrefs -> Clear all Editor Preferences3. Click "yes" on ... Read more
"Invalid sorting group ID" assert when removing a sorting group
"Invalid sorting group ID" assert when removing a sorting group attached to a prefab GameObject that is the parent of another GameOb... Read more
[Auto] Manually generated lighting generates different baked soft shadows
Steps to reproduce: 1) Download attached project ' LightingTest_Rupert.zip' and open in Unity2) Open scene 'ReferenceGameScene'3) Sw... Read more
Shader offset does not work since 5.5
Reproduction steps:1. Open project attached(OffsetTest.zip)2. Open scene "TestScene"3. Change offset of materials "Mat1" and "Mat2"4... Read more
Misleading 'OS error: The operation completed succesfully' when hard dri...
Misleading error dialog when hard drive fills up during asset import and creation of meta files Steps to reproduce: 1) Make a new pr... Read more
[VR] During play mode, headset rendering breaks if Scene window is focused
Steps to reproduce:1. Create a new project2. Set layout to default3. Turn on VR in Player settings4. Enter Playmode5. Select the Sce... Read more
[UI] Destroying Canvas that has another Canvas as child crashes in UI::C...
Destroying a Canvas that is added via a script on an object that has a child with Canvas, crashes Unity Editor. Steps to reproduce:1... Read more
[iOS] Locked Orientation App orientation is switched if it is brought to...
Reproduction Steps:1. Open "Camera" project2. Build for iOS3. Check if orientation is locked to Landscape Right only4. In Xcode add ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS