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Object with OnPointerClick script is ignored if parent is a button
Reproduction Steps:1: Import attached project.2. Open "test" scene.3. Enter Play mode.4. Click the white square.5. Observe console.6... Read more
Re-importing a script makes created ScriptableObject's data null when us...
To reproduce: 1.Download and open attached project.2.Go to Editor folder and remove "AndroidKeystoreData" ScriptableObject.3.Re-impo... Read more
'Work offline' mode is not active on the network loss
Steps:1. Editor is activated with a valid license2. Go to Manage license window3. Choose to activate Personal edition4. Click Next (... Read more
Collaboration Upgrade help link forwards to Legacy version documentation
To reproduce: 1.Create new project with collaborate feature.2.Open that project in newer major version.(For example from 5.4 to 5.5 ... Read more
Permission request is not shown (on launch) on applications with cardboard
Reproduction steps:1) Download and open "PermissionOnCardboard.zip" project2) Build and run "Default" scene on Android device with A... Read more
Incorrect expiration date in the error message when seat is removed
Steps:1. Assign the Pro seat to a user2. Launch Editor3. Activate editor with received serial key4. Close the editor5. Remove a seat... Read more
Scene name is incorrect in exported package if that scene was renamed be...
To reproduce: 1. Create new project.2. Create and save new scene.3. Export the scene into a package.4. Rename the scene in project e... Read more
GL.End requires material.SetPass error in console when water is behind p...
To reproduce: 1. Open attached project.2. Press play.3. Open scene view.4. Select Water4Advanced game object in hierarchy.5. Go belo... Read more
Editor crashes in deep profile mode
Steps to reproduce:1. Download 878859_repro.zip and open "new" scene2. Open profiler window and turn on Deep Profile mode3. Open Imp... Read more
[Oculus|VRFocus] Camera with display (None) does not render to monitor w...
[Oculus] Camera with display (None) does not render to monitor when VR mode is disabled with VR enabled camera in scene 2. How we ca... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS