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InvalidOperationException when setting a custom resolution in Game View
Steps to reproduce : - create a new project- go to Game View- try to set a custom resolution and notice the error *Note:Regression f... Read more
Play at runtime doesn't warn the user is modification from mask has been...
When adding a mask to humanoid you can enter play mode without pop up warning asking you for apply lastest modification Read more
[Android] [VR] Skinned mesh gives performance issue on certain devices (...
Steps to reproduce: 1) Download attached project 'HackersPerfTest.zip' and open in Unity2) In Hierarchy tab, expand WireCuttingMinig... Read more
CanvasRenderer.onTransformChanged is called every frame when the parent ...
Reproduction steps:1. Open the attached project "CanvasTest.zip";2. Open the only scene;3. Enter a play mode;4. Open the Profiler wi... Read more
[VR]eyeTextureWidth does not match full renderTargetWidth in SinglePassR...
Steps to reproduce:1. Download and open the attached project2. Make sure VR is enabled3. Enter Play mode4. Open the Frame Debugger w... Read more
Asset Store preview is broken for animation clips
Steps to reproduce : - create a new project- in the Project Browser filter for Animation Clip- select the Asset Store tab- choose an... Read more
AudioMixer panel causes GUI errors when playmode is started and a cache ...
Steps to reproduce:1. Open the attached project (case_876588-AudioMixer (1).zip)2. Configure a non-existing cache server (helpbox sa... Read more
[Android] Scene has splash screen's background color hue while PlayFullS...
Resolution: Add UnityEngine.Rendering.SplashScreen.isFinished check before playing the video. Steps to reproduce: 1. Open attached p... Read more
Unity crashes after disabling and re-enabling all objects in the scene w...
To reproduce:1. Open attached project.2. Open and Play "Scene" scene.3. Press 1 two times as fast as you can. (low chance to crash)4... Read more
[Android] PlayFullScreenMovie for second video when first video is still...
Steps to reproduce: 1) Download attached project 'TestingAndroidVideoFix.zip' and open in Unity2) Make sure device is connected to n... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS