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'FMOD::Sound instance for resource.., An error that wasn't supposed to.C...
To reproduce: 1. Download attached '03_B_Video_2.wav' file2. Create a new project3. Import '03_B_Video_2.wav' Expected: no errors in... Read more
Disabling RuntimeAnimatorController in Play mode causes object's Transfo...
Reproduction Steps:1. Import attached project.2. Open "Error repro" scene.3. Enter Play Mode.4. Select "ThirdPersonController" in Hi... Read more
Adding Cloth component to SkinnedMeshRenderer changes its bounds
Reproduction steps:1. Open project attached(UnityBugRepro.zip)2. Open scene (test)3. Select Rig_Male_Thief_Thug -> Rig_Male_Thief... Read more
High CPU usage after playing scene when UnityWebRequest.Send() and isDon...
To reproduce:1. Open repro project2. Open task manager3. Play 'Test' scene4. Click 'Next'5. When message 'Done!' will appear in cons... Read more
Angry Bots performance not good
Angry Bots performance quickly becomes laggy, down to 0-5FPS. Seeing this on Tizen Z3 (Mali 400GPU) and iPad Mini 1. Higher end devi... Read more
Web Dashboard - Converting a manager account to user as an Org user is n...
1. Create a project.2. Invite another user to the project.3. On the upper right corner of the Services Window, click go to Dashboard... Read more
Probe Volume is added to Shader Properties and compiled Shader code
Reproduction steps:1. Open the attached project "ShaderTest.zip";2. Open the "ShaderTest" scene;3. Enter a play mode;4. Open the Fra... Read more
Tizen: Profiler won't connect either auto or manual
Can't get the profiler to connect to the device. I tried both auto and manual connections. Win 8.1 tested only, was on same Wifi net... Read more
Errors in runtime play with events
Repros: - use attach bug.unitypackages- Load scene named Bug- Click Editor Play and notice errors: NullReferenceException: Object re... Read more
Trying to instantiate a GameObject on a non-main thread crashes instead ...
1. Open the attached "TimerRepro" project (you could also use "2D" project that user had attached)2. Open "main" scene and enter pla... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS