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[Regression] Unity cannot inherit from classes declared as namespaces
To reproduce:1. Open attached project;2. Look at the Console. Expected result: Unity compiles scripts properly or gives meaningful e... Read more
A specific script crashes editor when trying to open not found 'SceneMan...
To reproduce:1. Open repro project2. Open 'TEST' scene3. Play scene Expected: scene will playActual: editor crashes Reproduced on: 5... Read more
[WebGL] rendering is broken (only a part of the screen is fine, the rest...
[WebGL] rendering is broken (only a part of the screen is fine, the rest is visual garbage).In Unity 5.5.1p4 the issue has evolved: ... Read more
Uncaught exception in async net callback
"Uncaught exception in async net callback: Object reference not set to an instance of an object"failed in attached project (imported... Read more
[Regression] 'maximum ps4_0 sampler register index exceeded' error is th...
Steps to repro: 1. Open attached project;2. Go to Assets -> _Example Scene(import recommended);3. Open scene 'ExampleScene(Gamma)... Read more
[LightProbes] Switching light probes does not update them at runtime.
Switching Lightprobes does not updated them in runtime. When loading Lightmaps and Lightprobe data via script for some reason the pr... Read more
Shader compiler crashes when compiling specific shader for OpenGLCore
Shader compiler crashes when compiling specific shader for OpenGLCore To reproduce:1. Open attached project2. Select the MF-weapon-c... Read more
Moving Game View window to secondary display throws NullReferenceExcepti...
Steps to reproduce:1. Setup a two monitor setup2. Open any Unity project3. Open Game View window4. Drag Game View window to another ... Read more
[PrefabPreviewWindow] Lighting angle changes when preview picture is cli...
Reproduction steps(GIF attached): 1. Open the attached project.2. Go to "Assets > Handpainted Forest Environment Free Sample >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS