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[UI][LOD][Inspector] SpeedTree LOD1 could not be scaled up if this LOD l...
Steps to repro: 1. Open attached project;2. In the Project folder go to Assets -> FreeSpeedTrees folder;3. Select 'Broadleaf_Desk... Read more
[Auto][PVR] Light Probes fail to compute when switching bake backends
In Progressive Lightmapper, light probes fail to bake when auto mode is enabled. Steps for reproduction:1) Open the "TestScene" in t... Read more
Request error (error) in console when Searching by Type in the Project B...
Steps to reproduce :1. Create a new project2. Click on "Search by Type" or "Search by Label" in the Project window3. Select Search "... Read more
[OpenGL] Text in Editor becomes red after displaying popup windows due t...
Steps to reproduce:1) Open the latest attached project (from fogfiles).- Notice that an import window appears while the project is l... Read more
[Physics] CapsuleCast returns NaN for hit.point
In the repro the capsule cast is so tiny, why can't a raycast be used here instead? In the physx docs it says: "There are some pitfa... Read more
Objects created in "if UNITY_EDITOR" make their way into the Build, if t...
To reproduce:1. Open "Example.zip" project.2. Open "scene2".3. Delete "Cube(Clone)" in Hierarchy, and save scene.4. Build and Play p... Read more
Pulled project opening fails on Windows, when it is created on OSX Googl...
To reproduce:1. Download Google Drive app on OSX2. Create project in Google Drive folder3. Push project to collab4. Pull project on ... Read more
[FB] target is named "arcade" in installer while its name is Gameroom
-e: see title, the name the installer shows is not correct -repro:--start the download assistant--go to module selection--NOTICE the... Read more
[OcclusionCulling] Unity editor crashes at Umbra::Tome::getObjectCount a...
Steps to reproduce: 1. Create new project2. Import "The Courtyard" project from assetstore3. Open Courtyard scene4. Make sure Game t... Read more
Unity crashes when changing canvas layer in script
Steps to reproduce:1. Download 886538_repro.zip and open "start" scene2. Press play. Results: Unity crashes when changing instantiat... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS