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DrawMeshInstancedIndirect being registered in the profiler as Camera.Ren...
Steps to reproduce:1. Open the attached project (instancing_test_debug.zip)2. Open the Assets/test.unity scene3. Run the scene4. Ope... Read more
Player jumps to primary display when setting resolution when secondary d...
Steps to reproduce:1. Open attached project "893179.zip"2. Build Windows Standalone Player3. Open Windows Display Settings4. Make su... Read more
[Regression] Unneeded additive DontDestroyOnLoad scene appears in the Hi...
Steps to repro: 1. Open attached project and t1 scene;2. Launch the scene. Actual result:DontDestroyOnLoad scene appears in the Hier... Read more
DrawUtil::DrawMesh crash upon Play
Repro steps: 1. Create a new project2. Press Play3. Crash Expected outcome:No crash Notes:- crashes with certain layouts; deleting t... Read more
NetworkServerSimple gets connected but does not call any of its functions
Reproduction steps:1. Open project attached(NetworkingTest.zip)2. Open scene "MainScene"3. Press play and test Network Server and Ne... Read more
VR usage freezes the editor if a cloth component is attached to the scene
Steps to reproduce:1. Open attached project2. Select CurtainLeft/CurtainRight and enable cloth component3. Play the scene4. Observe ... Read more
Cannot dock windows in a floating window
Steps to reproduce : - create a new project- undock a window- try to dock another window within the undocked window and notice that ... Read more
Material is not applied to the GameObject when ColorMask's RenderTarget ...
To reproduce:1. Open attached project;2. Run asdf scene;3. Press on Plane and see that is White (should be red);4. Open shader _0;5.... Read more
[Linear] Animated material changes color in Play mode
Steps to reproduce: 1) Download attached project 'case_893042ShurikenReproCase' and open in Unity2) Open scene 'test' and press Play... Read more
Re-serializing has no editor.log time marker
To reproduce:1. download "2010.zip" (link in edit)2. make sure force text serialization is set in the editor3. create new unity proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor