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Changes in behavior of AnimatorIK while editor is stopped
fixed in 45801ce38cbd4456400c6698900515debcef2ff5 added runtime test. Read more
Sharp, glossy outlines when terrain textures intersect
If a texture has an alpha channel, and that texture is painted on the surface of the terrain, glossy outlines appear. However, that ... Read more
"Sign into your Unity account" window is displayed every time when launc...
How to reproduce:1. Open Unity, if you haven't signed out yet, make sure to do that2. Press "Work offline" with "Remember my choice"... Read more
"UnityEditor.InitializeOnLoad" calls constructor three times when Unity ...
How to reproduce:1. Download users attached project "doubleInitialize"2. Create or edit a script in Assets folder (without opening U... Read more
[PVR] Baked direct light shadows do not get blurred correctly across UV ...
Baked direct light shadows do not get blurred correctly across UV charts (Direct filtering) 2. How we can reproduce it using the exa... Read more
[PVR] Lightmap indirect gaussian filter above 0 causes black edge artifacts
Black artifacts appear near some seam edges in tile-based level when indirect lightmap filtering is set to gaussian with a value abo... Read more
[UI] Unknown Mixed bake mode in LightModeUtil.MapSettings() Error
This error shows up when upgrading a project. The error consistently occurs when opening the project attached below. Unkown Mixed ba... Read more
[Linux Editor] Values copied from outside the Editor cannot be pasted to...
When copying strings from anywhere on the computer and trying to paste them to Linux Editor, nothing appears. Steps to reproduce:1) ... Read more
VideoPlayer.isPrepared always returns false after calling VideoPlayer.Pr...
To reproduce: 1.Download and open attached project.2.Open "scene1" scene.3.Open AverageColorFromTexture.cs script.4.Edit lines 32 an... Read more
Unity crashes in GameObject::IsActive when PrefabUtility.ReplacePrefab i...
Steps to reproduce:1. Download project from the link below and open it2. Open "MainMenu" scene3. Open hierarchy window and select Co... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor