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Unity crashes when creating new GameObject with Canvas on it through the...
Unity crashes when user creates new GameObject with Canvas on it through the script attached to the Instantiated prefab. To reproduc... Read more
The performance is stuttering while the camera is moving parallel to the...
Reproduction steps:1. Open the attached project;2. Open the scene "Stutterring_Test_1";3. Enter Play mode and observe the performanc... Read more
[SPS|Daydream] Spotlight beam in right eye has shadow from non-existent ...
On Pixel Daydream using Single-pass stereo there are spotlight problems in the right eye only which resemble shadows cast by invisib... Read more
NavMesh Modifiers and Volumes does not work with the Legacy NavMesh
1. Open the NavMeshComponents-master 2.zip example project2. Create a plane3. Mark it as Navigation Static4. Attach the NavMesh Modi... Read more
[IL2CPP] Windows Store build results in Access Violation crash, const Me...
Steps to reproduce:1. Open the attached project (ConwayLifeHoloLens.zip)2. Switch platform to Windows Store3. Build for WSA Universa... Read more
Awaking Collab after computer inactivity requires the user to relog to Org
Assuming the user has a Collab-enabled project, and that the user has a project running. 1. Start Unity2. Connect to any of your ser... Read more
[Texture Importer] ETC1 sprites with alpha are imported / packed without...
How to reproduce:1. Open user provided project2. In Assets/General, select all images and click Assets/Reimport3. Notice some images... Read more
Subscribing to 'loopPointReached' and 'prepareCompleted' events calls 'p...
Subscribing to 'loopPointReached' and 'prepareCompleted' events calls 'prepareCompleted' at the end of video playback How to reprodu... Read more
[GPUInstancing] Draw calls number doubles after switching between active...
Steps to repro: 1. Open attached project and 't1InitialRepro' scene;2. Launch the scene;3. In the Game view click on Stats button to... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor