Search Issue Tracker
Crash in Physics_CUSTOM_INTERNAL_CALL_Internal_Raycast when using Physic...
Steps to reproduce:1. Download and open the project2. Enter "tribot scens" scene3. Press playResult: crash in Physics_CUSTOM_INTERNA... Read more
Crashed in mono_custom_attrs_from_method when entering Play mode
To reproduce: 1. Open attached project2. If Betty scene is not open, open zzzExperiments -> Betty -> Betty scene3. Press Play ... Read more
[Metal][macOS][NVIDIA] Using Terrain Composer 2 from Asset Store results...
How to reproduce:1. Open the attached "MetalFlickerIssue" project2. Make sure that Metal Editor Support is enabled (Edit --> Proj... Read more
Animation Event does not play if function is overloaded
Steps to reproduce:1. Open attached project2. Open the test scene3. Press play4. Notice the error: Failed to call AnimationEvent Do ... Read more
[Prefab] [UI] Crash in AspectRatioFitter
To reproduce:1) Open attached project and scene2) Click and drag SeatsOfPower prefab to the canvas3) Select the SeatsOfPower prefab ... Read more
Editor crash while using profiler after selecting an object in "Show rel...
To reproduce:1) Open attached project2) In Build Settings, select Development Build and Autoconnect to Profiler3) Build and run for ... Read more
[Anim] Animator controller freeze
Animator controller freezes when you disable Animator component, move a state in the Animator, then re-enable the Animator controlle... Read more
[OSX] Unity crashes when playing a scene with maximized game view
Steps to reproduce : - create a new project- open the Asset Store and download the UI Pack : Nightmare https://www.assetstore.unity3... Read more
WebCamTexture.devices[0].name not working
-e: see title -repro:--run scene in editor on a computer with a webcam--notice it logs the device name--build attached project for w... Read more
OVROverlay stops rendering Overlays for each element after 9
To reproduce:1. Open attached project;2. Open "Loading" scene;3. Enter Play mode;-Notice that "Picture_3" is missing;4. Exit Play mo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor