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[Android]Vulkan doesn't work on android devices with 7.x OS if Virtual R...
Steps to reproduce:1. Open project from the link2. Build and run for android-Crash(sometimes requires more tries to run the app) Not... Read more
[HoloLens] Memory usage in release builds is 2x larger compared with deb...
Steps to reproduce:1. Open attached project2. Build WSA Universal 10 solution3. Open VS solution4. Deploy on HoloLens using debug/ma... Read more
[Caching] Crash/freeze on trying to load from a bundle a prefab with a G...
Steps to reproduce:1. Open attached project2. Go to - Assets > AssetBundles > Simulation Mode (uncheck)3. Go to - Assets > ... Read more
Cannot import assets by dragging from explorer into Assets folder in Pro...
To reproduce: 1. Run Unity as administrator2. Create new project3. Drag the file, attached by tester, into Project view Expected: it... Read more
[VR]Build crashes if "Run in background" is true and allow HDR is disabled
Steps to reproduce:1. Download and open the attached project2. Build for Standalone3. Run the build Result:crash Reproduced on 5.6.0... Read more
When Camera.targetTexture=null in the script on at least two Cameras, Ca...
Reproduction steps:1. Open the attached project;3. Open the scene "main";3. Enter Play mode;4. Press "Space" key; Actual result: the... Read more
Unity crashes when opening scene (UI::Canvas::AlignCanvasRectTransformWi...
Reproduction steps:1. Open project attached(Practice Game 83.zip).2. Open scene "Level1" from "Assets/Assets/Levels" Expected result... Read more
An error "Failed to re-package resources" appears during building the pr...
Reproduction steps:1. Create a new project;2. In Android Player Settings set Target API Level to Android 4.4 or lower;3. Build the p... Read more
GridLayoutGroup becomes corrupted when upgrading from older Unity to newer
To reproduce: 1. Open Unity 5.5.3f12. Open attached project3. Open "UItest" scene4. You will see the UI showing up as intended5. Clo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor