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Crash in SkinnedMeshRenderer::UploadCloths() when removing mesh with a C...
Steps to reproduce:1. Open attached project2. Open scene crash.unity3. Select the Plane game object4. Attach the Cloth component to ... Read more
Materials of instanced meshes are not read correctly when importing .fbx...
To reproduce: 1. Create new project2. Drag the fbx file, attached by user, into Unity Expected: imported instanced meshes should eac... Read more
Returning state on a specific script crashes editor when using enumeration
To reproduce:1.Open project2. Play 'Main' scene Actual:OSX: editor crashesWindows: in editor works properly, in editor log StackOver... Read more
AntiAliasing function does not work correctly, the rotated images still ...
Reproduction steps:1. Open the attached project;2. Open the scene "RotatedImage";3. Observe an object "Image" edges; Actual result: ... Read more
[IL2CPP][XCode][iOS] Xcode 3 throw error when played (Xcode 8.2.1 does not)
Reproduction Steps:1. Open User's project2. Open "Main" scene3. Run in play mode4. Notice "Decompressed data length" in console5. Bu... Read more
Unity crashes when Deep Profile is turned on and Grid Layout Group compo...
Reproduction steps:1. Open the attached project;2. Open the scene "Test";3. In Profiler window turn on the function "Deep Profile";4... Read more
[GPUInstancing] Instanced objects are drawn through CommandBuffer when '...
Steps to repro: 1. Open attached project and 'Main' scene;2. Notice that there is 'Rock Spawner' gameobject that spawns instanced ob... Read more
[Vulkan] Built scene crash and SymGetSymFromAddr64 error: 'Attempt to ac...
To reproduce:1. Open project2. Go to Player Settings- > Other settings -> Graphics APIs for Windows. Make sure, that there is ... Read more
[Splashscreen] SplashScreenRender takes up CPU time on multiple platform...
Reproduction Steps:1. Import attached project.2. In Player Settings, disable "Show Splash Screen".3. Build and Run with "AutoConnect... Read more
All animation events are called at the same frame when using UnityEngine...
To reproduce: 1. Open the attached project2. Press play3. Observe the console Expected: animation events should not be played at all... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Required SpriteMask class (ID 331) is stripped when "Strip Engine Code" is enabled
- “Maximized serialized file backup not found” error is thrown when minimizing a window in a newly opened project
- Build stack trace contains invalid lines when building with IL2CPP using scripts with delegates containing generic types in the signature
- Entities Systems window has a “Show Full Player Loop” dropdown which does nothing when clicked after enabling “Show Full Player Loop”
- Entities Hierarchy Search “Show/Hide” button’s Lens Icon is blurry when the Editor is on an external monitor