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GameObject with Sprite Renderer when OnBecameVisible/OnBecameInvisible d...
Reproduction steps:1. Open the attached project;2. Open the scene "MainScene";3. Enter Play mode;4. Move Main Camera along x axis; A... Read more
Error "Getting control 2's position in a group..." appears when opening ...
Reproduction steps:1. Open project attached (or create new one).2. Create empty GameObject.3. Create new Timeline for that object.4.... Read more
Selection isn't cleared after hovering folder when importing file using ...
Steps to reproduce: 1. Create new project2. Grab any file from File Explorer3. Drag it over first column in Project window4. Now dra... Read more
Fallback Fonts are still included in build after being removed from Font...
How to reproduce:1. Open the attached "FontRepro5.5later" project and build it by going to File --> Build settings --> Build2.... Read more
Error "APIUpdater encountered some issues..." appear when using script u...
Reproduction steps:1. Create new project.2. Make a script with unsafe code.3. Run script updater on it. Expected result: Script upda... Read more
[UI] [VerticalLayoutGroup] childControlWidth and childControlHeight labe...
To reproduce:1) Create new project2) Add VerticalLayoutGroup component Expected: Naming is consistent with either both childControlW... Read more
[Android] Linear color space causes darker scene rendering than expected
Reproduction steps:1) Download and open "901212_reproProj.zip" project2) Build and run "rp" scene on a device compatible with GearVR... Read more
[Linux] Input manager in standalone Linux player shows pink window when ...
When changing input options for standalone player, a pink window appears instead of a small grey one. Steps to reproduce:1) Create a... Read more
There are small grammar mistakes in Sprite Atlas inspector
Reproduction steps:1. Create new project.2. Open Sprite Atlas inspector.3. Hover over Allow Rotation. Expected result: Tooltip will ... Read more
"Select dependencies" on sprite atlas asset throws "NullReferenceExcepti...
Reproduction steps:1. Open project attached (Reproduction 901189.zip).2. Open scene "Repro".3. Select "SpriteAtlas".4. Press "Pack P... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS