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[Regression][Windows] 'device.IsInsideFrame()' assertion is shown after ...
Steps to repro: 1. Open Unity on Windows;2. Create new project;3. Maximize Editor window (make it full-screened);4. Minimize Editor ... Read more
[Animation Window] OnDidApplyAnimationProperties isn't called when anima...
Reproduction Steps:1. Import attached project.2. Open "Test" scene.3. In Hierarchy, select "TestCube".4. In Animation, enable Record... Read more
AssetBundle Loads gameObject with weird Shading, materials missing
Steps to reproduce: 1. Open attached project, AssetBundleTest Scene.2. Select GameObject and input your own File path for "testbundl... Read more
Regression or upgrade project problem. Shadow(or something) is broken so...
Not sure if this is regression or not - could be ...This project works perfectly in 5.6.0p2, but in 2017.1.0b1 and b2 - the shadow o... Read more
[OSX] Resizing Services or Asset Store window is laggy
Steps to reproduce: 1. Create new project2. Open asset store window and make sure it's docked3. Try resizing it and notice that it's... Read more
Unable to create instances of emitted ScriptableObject types
Reproduction steps:1. Open project attached(Emitted Type SerializedObject example.zip)2. Open the new menu item "EXAMPLE/TEST". Expe... Read more
[Regression][FrameDebugger] SpeedTree preview is pink and corrupted in F...
Steps to repro: 1. Open attached project and 't1' scene;2. Open Frame Debugger (Window -> Frame Debugger);3. Expand any event tha... Read more
[LineRenderer] lr.positionCount frequently fills the position array with...
Using positionCount resizes the line renderer position array, but the values get often filled with random or erroneous data. Repro s... Read more
Regression. One of spawnable objects is destroyed on the Host in Editor ...
Regression - started to appear in 2017.1.0b2, but everything is good in 2017.1.0b1When open "Tanks!!! Reference Project" project fro... Read more
[VR]HMD always takes input from a selected display for the game view
Steps to reproduce:1. Download and open the attached project2. Enter play mode with Vive connected3. In the game window, switch disp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS