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Crashed in GameObject::GetCullSceneMask when clicking on Lighting button...
Steps to reproduce: 1) Create an empty project and open in Unity2) Click on Lighting button (Scene's View Control Bar)(image 'button... Read more
deleting ivy.xml for FB SDK leaves you with stuck progress bar
-e: -repro:1) create new project2) switch to FB platform3) close editor4) delete ivy.xml under <project folder>\Library\Facebo... Read more
Line remaining in project explorer when dragging the element between oth...
Line remaining in project explorer when dragging the element between other two, but then going out of bounds of the project explorer... Read more
Scaling tool - scaling all axes with central handle does not revert when...
Steps to reproduce:1. Create new project2. Add cube to the scene3. Turn on scaling tool4. Scale cube on all axis and press escape bu... Read more
"Build settings" error when loading scene with non case sensitive name f...
Reproduction Steps:1. Import attached project.2. Open "start" scene.3. Enter Play mode.4. Select "Case unsensitive scene name" butto... Read more
Prefab field reference shown as Null after swapping files, even though i...
Steps to reproduce: 1. Open user attached project2. Select "FileCopy / "New->Origin" " from the Editor dropdown menu at the top3.... Read more
[Android] Application crashes on start with high resolution of Static Sp...
Steps to reproduce: 1) Download attached project and open in Unity2) Build and Run project on a device--Application will crash on st... Read more
Changing CapsuleCollider radius in runtime through code makes the height...
To reproduce:1. Open an Attached Unity project "Rigidbodybug"2. Open scene "scene"3. Window --> Physics Debugger4. Press Play Exp... Read more
DoImportScene crash when Importing FBX file
To reproduce:1. Create new project in Unity2. Import attached FBX file (fbx_crash.fbx) Expected: FBX file imports to projectActual: ... Read more
Unity crashes when marshalling a C++ COM interface instantiated in C# ba...
To reproduce: 1. Download the project, attached by user (TestInteropProject.zip)2. Add {path_to_project}\Assets\Plugins\x86_64 to th... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture2D hash changes inside of an AssetBundle when rebuilding a SpriteAtlas bundle with an empty AssetPostprocessor Script enabled
- Aniso Level still applies when Generate MipMap is disabled in Texture Import Settings
- Mipmap Limit Groups long names are not truncated when creating a new Mipmap Limit Group with a long name
- “ArgumentException: Invalid double parameter.” error is thrown when Infinity is typed into the Fixed Timestep field
- GameObject becomes gray when using HDRP and STP together on macOS